Effect Types and Parameters
Table Of Contents
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Effect Types and Parameters
G1
FOUR
/
G1X
FOUR
[ REVERB ]
Spring This reverb effect simulates a spring reverb.
PreD Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
Decay Sets the duration of the reverberations. 1 – 30
Mix Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
Tail
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off.
OFF, ON
FD Spring This simulates the spring reverb of the '65 Fender Twin Reverb.
Color Sets the tone of the effect type. 0, 1
Lo Adjusts volume of low frequencies. 0 – 100
Hi Adjusts volume of high frequencies. 0 – 100
Mix Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
Plate This simulates a plate reverb.
PreD Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 200
Decay Sets the duration of the reverberations. 0 – 100
Mix Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
Tail
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off.
OFF, ON
EarlyRef This effect reproduces only the early reflections of reverb.
★
Decay Adjusts the duration of the reverb. 1 – 30
Shape Adjusts the effect envelope. -10 – 10
Tone Adjusts the tone. 0 – 10
Mix Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
Church This effect simulates the reverberations of a church.
★
PreD Adjusts the delay between input of the original sound and start of the reverb sound. 0 – 200
Decay Sets the duration of the reverberations. 0 – 100
Mix Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
Tail
When ON, effect sound continues even after effect is turned off. The dry sound also continues
to have the same tone as when the effect was on. When OFF, effect sound stops right when
effect is turned off.
OFF, ON
Chamber This effect simulates the reverberations of a chamber-sized room.
★
PreD Adjusts the delay between input of the original sound and start of the reverb sound. 0 – 200
Decay Sets the duration of the reverberations. 0 – 100
Mix Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
Tail
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off.
OFF, ON
GateRev This unique reverb is good for percussive playing.
★
Color Sets the sound color. 1 – 5
Decay Sets the duration of the reverberations. 0 – 100
Tone Adjusts the tone. 0 – 100
BAL Adjusts the balance between original and effect sounds. 0 – 100