Specifications
a
Atck (Attack):
0
-
100
This reinforces the start of the reverberation by adding a
more definite attack.
a
RefL
(Early reflection level): 0
-
100
@
RefT
(Early
reflection time): 0
-
100
ms
Plate
The Plate reverb effect simulates the special
characteristics of a plate reverb. This effect is good for
enhancing solo sounds, especially voice and winds, as
well
as
snare drums in
pop
music styles. Often it is used
(sparingly)
to
"fill out" or give
body
to the sound of a dry
solo instrument before further reverb processing. It also
is effective
in
making string ensembles sound rich and
lush
--
especially in lyrical music passages.
Plate features two different types. The parameters of all
pages are the same for both types.
a
Type (Plate reverb type): Plat
1,
Plat
2
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a
RevT (Reverb time): 0.3
-
10
seconds
@
PreD (Pre-delay time):
0
-
100
ms
a
HDmp
(High
damp):
0
-
15
@
Atck (Attack):
0
-
100
a
Dens (Reverb density): 0
-
l5
@
Tone (Reverb tone): 0
-
15
This determines the timbre or tone of the reverb.
The
lower the setting, the more the higher frequencies are
filtered out. Unlike the high
damp
parameter of some of
the other reverb effects, this parameter remains constant
over time.
Gate
This is a special reverb effect that automatically cuts off
the lower level decay sounds of the reverberation,
shaping the reverb dynamically and adding greater punch
and power
to
the sound.
It
is especially effective on
drums, such as in making huge snare and kick sounds, as
well as brass stabs and some
guitar parts.
More so than
the other reverb effects, Gate is used to completely
change the character of a sound, rather than just add
subtle processing.
Also,
special rhythmic effects can
be
created
by
adjusting the Gate Hold Time
to
match the
tempo of the music.
The gate of the 9120 incorporates control over gate
opening according to the level of the input signal. The
gate reverb effect of the 9120 has been newly developed
to also provide either MIDI or manual (trigger key)
control over the gate, regardless of the level of the input
signal. (See the explanation on the Control Source
parameter
on
the next page for more information.)
@
RevT (Reverb time): 0.0,0.5
-
10.0 seconds
Determines the reverb time (within the gate effect).
@
Hold (Gate hold time): 0.1
-
2.0
seconds
Determines the length of time the gate is open.
@
Decy
(Decay time): 0
-
10
Determines how quickly the gate cuts off the reverb
sound. Lower values result in the reverb being cut off
abruptly, while higher values result
in
a slower decay in
the reverb.
12
Section
III
:
Effects and and
Their
Parameters










