Specifications

4.
Adjust the parameters in the
LCD
with the
corresponding Data Entry controls.
The
LCD
is divided into three basic sections, each of
which shows a different parameter and corresponds to a
different Data Entry control.
Data
Entry
control
When you adjust a parameter value, the circular meter in
the
LCD
graphically shows the approximate value (or
how
far
the dial has been turned) and the number to the
right of it shows the exact value. When a parameter
value has been changed from its original value, a dot in
the
center of
the
graphic meter comes on. This dot
disappears again if the original parameter value is
restored.
(1)
Shows
approximate
value
(2)
Appears
when
parameter
is
edited
Compare
With
the
compare function, you can switch between the
newly edited program and the original unedited program,
to hear the results of the changes you make.
l.
After you've made a change or changes in the program,
press the COMPARE key.
COMPARE
W
The
LED
of the original effect flashes along with the
word "Compare" in the
LCD.
You can now hear the
sound of the original program.
2.
Press
the
COMPARE key again to return
While the
9120
is in the compare condition, the
uther keys and eontrok function as follows:
*
Pressing the Program
A/V
keys,
UTILITY
key, or
CANCEL key returns to the newly edited program.
*
Pressing the PAGE key selects
a
diflerent page in
the original program and remains in the compare
condition.
Storing
an
Edited Program
Once you've edited a program to your satisfaction, you'll
want
to
store that
new
program
to
memory
so
that you
can call it up again when you need it. Remember that
any editing you have done to the parameters so far is
temporary
and
it will be irretrievably lost if you switch to
editing another program before storing the current one to
memory. To avoid this, make the following
a
habit: once
you've created a Patch you like,
IMMEDIATELY
store it
to memory.
The
9120
has space in internal memory for
99
programs.
If
you've filled up those
99
spaces and wish to store
more, program data can also be saved via
MIDI
to a
sequencer or
MIDI
data storage device (see page
23).
To store your newly edited program:
l.
Press the
STORE
key.
2.
Use the Program
A/V
keys to select the program
number to which you wish to save the new program.
3.
The
LCD
shown in step
#l
(along with the flashing
program number) prompts you to confirm the
operation. Press the STORE (EXECUTE) key to
execute the operation, or press the CANCEL key to
cancel it and return to the newly edited program and
original program number.
When the program
is
stored, the program which was
previously stored to the destination memory space
is
automatically erased. Make absolutely sure that the
program at the destination can be erased.
8
Section
11:
Seiting
Up
and
Using
the
9
120