Specifications

converter 1.5
2000 - 2005 urr Sound Technologies Inc.
73
mouse button midi conversion settings
game/mouse/lfo parameters : mouse parameters : midi conversion settings : buttons
[ F4 – F5 – F6 – F7 – F5/F6 ]
button conversion byte position
Selects which databyte of the chosen midi message the converted value is placed in. For more
information, refer to the midi conversion settings documentation for the mouse axis inputs.
button statusbyte
Determines the midi message type (and channel) to use for the mouse button conversion value.
Possible values are between 128 and 255.
button 1
st
databyte value
Sets a fixed value for the first databyte of a midi message. The
conversion byte position
parameter
overrides this value if it is set to place the conversion result in the 1
st
databyte position.
button 2
nd
databyte value
Sets a fixed value for the second databyte of a midi message. The
conversion byte position
parameter overrides this value if it is set to place the conversion result in the 2
nd
databyte position.
button invert status
Enables or disables inversion of the button’s input value. This allows the button to generate its direct on
/ off status as is, or to provide an off status when physically in the on position and an on status when
physically in the off position.
button midi xmit
Determines whether the particular axis channel is used to generate midi data or not. This parameter is
useful if using the gameport input as a controller for converter’s own parameters (see section on control
functions), and it is preferable that it not generate midi data.