Specifications
converter 1.5
2000 - 2005 urr Sound Technologies Inc.
69
gameport control functions
game/mouse/lfo parameters : gameport parameters : arithmetic processors : control functions
[ F4 – F5 – F7 – F7 ]
joy-A x-axis function / joy-A y-axis function etc…
joy-A button 1 function / joy-A button 2 function etc….
Selects the type of function to be performed internally in converter when the associated button is
pressed or movement is detected on one of the axis. These functions are performed separately from
any midi conversion associated with the particular input source; for example, it is possible to have
joystick A’s button 1 both generate a midi start message as well as start converter’s internal clock
generator. For a complete list of the possible functions, please refer to the function listing on page 56 in
the midi input processor section of this manual.
Certain functions make more sense if assigned to a binary (on/off) control source (such as one of the
joystick buttons) rather than a range source (such as one of the joystick axis). If a function such as
‘clock tempo range’ is assigned to a joystick axis, that particular axis can be used to sweep converter’s
clock speed.
Note that the range value used for the functions is no longer taken post arithmetic processor as of
Note that the range value used for the functions is no longer taken post arithmetic processor as of Note that the range value used for the functions is no longer taken post arithmetic processor as of
Note that the range value used for the functions is no longer taken post arithmetic processor as of
version 1.4
version 1.4version 1.4
version 1.4.
Note also that due to the relative inaccuracy of the gameport in general, certain functions may be better
suited to either midi or mouse control.