Specifications
converter 1.5
2000 - 2005 urr Sound Technologies Inc.
65
gameport input settings
game/mouse/lfo parameters : gameport parameters : input settings
[ F4 – F5 – F5 ]
joystick axis
Enables or disables input from the specific axis (X or Y) of the specific joystick (A or B). By individually
enabling only the channels needed, and disabling unused channels, overall system speed increases.
joystick offset
Allows for an offset adjustment of the input value from the specified axis of the specific joystick. This
value is added to the input value. Possible values are between –127 and 127 – typically this can be left
at a setting of zero.
calibrate joy axis
As there is some electrical variance between different joystick interfaces, these functions permit
machine-specific timing calibration for the joystick port. The acquired calibration settings are stored in
converter’s main system configuration file
c.cfg
, so that once properly calibrated, these functions will
never have be performed again unless a different gameport device is used. Notice that the ‘calibrate joy
axis’ selections are not parameters themselves; the calibration functions are accessed by pressing
[enter] when one of the four channel’s calibration routines is selected with the menu cursor.
By entering into one of the calibration functions, the normal operation of converter is temporarily halted
(converter enters standby mode) until calibration is completed. There are three steps for calibrating
each axis channel of the gameport: values must be acquired for both the minimum, center, and
maximum positions for the axis channel. Detailed on-screen explanations will guide you through all
three easy calibration steps.
Once the calibration steps are completed, test the range of your joystick or gameport device to see if
the calibration settings are satisfactory. If not, simply repeat the calibration process for that axis or
channel until the acquired calibration settings are as ideal as possible.