Specifications
converter 1.5
2000 - 2005 urr Sound Technologies Inc.
64
The following is a structural map of the menu hierarchy for the gameport input menu section (F4 –
gameport settings), which may help familiarize the location of the various parameters.
root
g
ame
p
ort
p
arameters
midi conversion settin
g
s
in
p
ut settin
g
s
j
oystick A x-axis (I / 0)
joystick A y-axis (I / 0)
joystick B x-axis (I / 0)
joystick B y-axis (I / 0)
joystick A x-offset
joystick A y-offset
joystick B x-offset
joystick B y-offset
joystick A x-calibration
joystick A y-calibration
joystick B x-calibration
j
o
y
stick B
y
-calibration
arithmetic o
p
erators
j
o
y
stick A
j
o
y
stick B
buttons
x-axis conv. byte position
x-axis statusbyte
x-axis 1
st
databyte value
x-axis 2
nd
databyte value
y-axis conv. byte position
y-axis statusbyte
y-axis 1
st
databyte value
y-axis 2
nd
databyte value
x-axis conv. byte position
x-axis statusbyte
x-axis 1
st
databyte value
x-axis 2
nd
databyte value
y-axis conv. byte position
y-axis statusbyte
y-axis 1
st
databyte value
y-axis 2
nd
databyte value
j
o
y
stick A
j
o
y
stick B
butt-1 conv. byte position
butt-1 statusbyte
butt-1 1
st
databyte value
butt-1 2
nd
databyte value
butt-2 conv. byte position
butt-2 statusbyte
butt-2 1
st
databyte value
butt-2 2
nd
databyte value
butt-1 invert satus
butt-2 invert status
butt-1 conv. byte position
butt-1 statusbyte
butt-1 1
st
databyte value
butt-1 2
nd
databyte value
butt-2 conv. byte position
butt-2 statusbyte
butt-2 1
st
databyte value
butt-2 2
nd
databyte value
butt-1 invert satus
butt-2 invert status
joystick A
x-axis
y
-axis
transform #1 operand
transform #1 value
transform #2 operand
transform #2 value
transform #3 operand
transform #3 value
transform #4 operand
transform #4 value
# of transforms
transform #1 operand
transform #1 value
transform #2 operand
transform #2 value
transform #3 operand
transform #3 value
transform #4 operand
transform #4 value
# of transforms
joystick B
x-axis
y
-axis
transform #1 operand
transform #1 value
transform #2 operand
transform #2 value
transform #3 operand
transform #3 value
transform #4 operand
transform #4 value
# of transforms
transform #1 operand
transform #1 value
transform #2 operand
transform #2 value
transform #3 operand
transform #3 value
transform #4 operand
transform #4 value
# of transforms
mouse / gameport / lfo parameters