Instruction manual

Programming
Page 88 Solution & Solution XL Operating Manual Issue 1.0
Blind Mode
Blind mode allows you to program and edit memories, submasters etc without
affecting the live DMX outputs from the desk.
There are effectively two Program Windows - a 'live' one, which is normally
used, and a 'blind' one which is used when Blind Mode is engaged.
Entering Blind Mode
Blind Mode is entered by pressing the BLIND key on Special Page 1 of the
MFKs. The LED in the MFK is lit and the text in the LCD changes to inverse to
indicate that the desk is in Blind Mode.
Entering Blind Mode does not alter the live Program Window in any way (ie it
doesn't get cleared, it doesn't get altered, and it stays outputting).
The Program Window changes to display a new Blind Program Window.
Blind Program Window
Figure 67 - Blind Program Window
The format and layout of the Blind Program Window is identical to that of the
Live Program Window.
Setting dimmer and fixture parameter levels, tagging, untagging etc. is carried
out in the same way in the Blind Program Window as the live one.
Any changes you make in Blind Mode will happen without affecting the live
outputs (playback can still take place from the Go button and the
submasters).
Exiting Blind Mode
Blind Mode is exited by pressing the BLIND key on Special Page 1 of the
MFKs. The LED in the MFK goes out and the text in the LCD changes back to
normal.
On exiting Blind mode, if the Program Window hasn't been saved or cleared, a
popup will appear with the following options:
Clear and Leave - clears the Blind Program Window and sets you back to
Live mode.
Stay in Blind - keeps you in Blind Mode giving you the opportunity to
save your Program Window first.
Retain and Leave - keeps the Blind Program Window active (hidden from
the outputs, of course), but switches back to Live mode. Upon re-
entering Blind mode, this data will still be in the blind Program Window.
Clearing the Program Window
As soon as any changes are made to the outputs in the Program Window, the
LED in the CLEAR key is lit, to indicate that fixture parameters have been
changed.
Pressing the CLEAR key once will clear (undo) all the operations made in the
Program Window since the LED was first lit, except for the fixture selection.
The LED in the key goes out.
Pressing the CLEAR key a second time clears the fixture selection in the
Program Window.