Instruction manual
Setup
Solution & Solution XL Operating Manual – Issue 1.0 Page 37
Setting the DMX Start Address
Once you have selected the required fixture type (eg MARTIN MAC 500 Mode
4), you then have the option of selecting the DMX start address for the
fixture(s):
Figure 19 - Assigning a DMX Address
The desk has 4 DMX universes available for patching, so the first thing you
need to do is to select the DMX universe (1 to 4) you wish to work on. Next
enter the required start address using the MFKs or directly into the field on the
popup window on the monitor.
To patch to the next available address in the selected universe use the [Next
Address] button. Once you have set the DMX address required, press the
ENTER button to confirm.
Assigning Fixture Type to MFKs
Having selected the required fixture type specified a DMX start address, you
can now assign your fixtures to the Fixture MFKs. There are 10 pages of 20
MFKs available, giving a total of 200 fixtures patchable.
First use the PAGE UP or PAGE DOWN keys to select the required page of
MFKs, then press an MFK to assign the fixture type to that key. The LED in
the MFK is lit to indicate that the key is now assigned. The fixture type and
DMX address is displayed in the LCD above the MFK. Repeat this process
for each fixture to be assigned.
Press the same MFK again to remove the fixture type assigned to that key.
When you have assigned the fixture type to the required fixture selection
key(s), press ENTER to return to the Patch options.
Notes – Assigning Fixture Types to MFKs
Several MFKs may be assigned at the same time by holding down the
first MFK in the required range and then pressing the last MFK in the
range, eg hold down MFK 1 and press MFK 10 – the selected fixture type
is assigned to MFKs 1-10 inclusive.