Instruction manual
Memories Screen
The Memories screen on the monitor
shows a section of the memory stack
(approximately 35 memories).
Each line of the monitor display shows
the data for a single memory (number,
name, shots, fade times, LTP actions,
dwell time, trigger and jump).
The Shot field contains “SC” for a
programmed scene, “Cxxx” for a
programmed chase, where xxx is the
number of shots (0 - 255) and blank if
the memory is unprogrammed.
If the LTP attribute is programmed in
the memory, the LTP action field
shows S (snap) or F (Fade), otherwise
the field is left blank.
The Trigger field shows if the memory
trigger is Go (Go), Automatic (Auto),
Real Time (R/T HH:MM:SS), SMPTE
Timecode (SHH:MM:SS:FF) or MIDI
Timecode (MHH:MM:SS:FF).
Any jumps programmed into the
memory stack are shown in the Jump
column on the Memories screen.
The Current memory is highlighted in
green and the Next memory is
highlighted in yellow.
The Memories screen on the monitor
“follows” the Next memory as shown
on the main LCD.
Submasters Screen
The Submasters screen on the monitor
shows the data for all submasters on
the current page (as indicated by the
PAGE display on the front panel).
Each line of the monitor display shows
the data for a single submaster
(number, name, contents, shot, HTP
and LTP fade times, LTP actions and
LTP trigger level).
The Contents field shows if the
submaster is unprogrammed (EMPTY),
loaded with channel data (CH DATA),
or has a transferred memory (MEM x).
The Shot field is only applicable if the
submaster contains a transferred
chase memory.
If the LTP attribute is programmed in
the channel data or transferred
memory, the LTP action field shows
S (snap) or F (Fade), otherwise the
field is blank.
The LTP TL field shows the LTP
Trigger Level for the individual
submaster.
Preview Screen
The Preview screen is displayed on the
monitor whenever a memory or
submaster is previewed.
This monitor screen is not lockable.
The format of the data is the same as
the Desk Channel Outputs screen,
except that it shows the programmed
levels of the generic and fixture
channels rather than the current output
levels.
Fixture channels which are
unprogrammed, set to FROG values,
or reference a palette are shown as
“---”, “FRG” and “Pnn” respectively.
7 - 10 Frog Series 73-750-00 Issue 6
Other Features
Figure 7 - 5: Memories Screen (Monitor)