Instruction manual
Previewing a Submaster with
Transferred Scene
1. Select a submaster with a
transferred scene memory.
2. Press the PREVIEW button on
the front panel. The light in the
PREVIEW button comes on and
the LCD changes to the following:
Preview Sub 2-3
(Memory 23)
Chan 1 100
Chan 2 75v
3. Use the up and down arrow keys
to scroll up and down the list of
generic channels.
4. If fixtures have been assigned,
then the programmed value for
each fixture parameter is shown
after the list of generic channels.
These are displayed as fixture
number, parameter name and
DMX value. For example:
Preview Sub 2-3
(Memory 23)
Fix 1 Cyan 255^
Fix 1 Magenta 128v
5. To exit preview mode, press the
PREVIEW button. The light in the
PREVIEW button goes out and
the LCD Display returns to the
Submasters screen.
Previewing a Submaster with
Transferred Chase
1. Select a submaster with a
transferred chase memory.
2. Press the PREVIEW button on
the front panel. The light in the
PREVIEW button comes on and
the LCD changes to the following:
Preview Sub 2-4
Memory 24 <Step 1>
Chan 1 75
Chan 2 100v
3. Use the + and - keys to select the
required step.
4. Use the up and down arrow keys
to scroll up and down the list of
generic channels.
5. If fixtures have been assigned,
then the programmed value for
each fixture parameter will be
shown after the list of generic
channels. These are displayed as
fixture number, parameter name
and DMX value. For example:
Preview Sub 2-4
Memory 24 <Step 1>
Fix 1 Magenta 128^
Fix 1 Yellow 255v
6. To exit preview mode, press the
PREVIEW button. The light in the
PREVIEW button goes out and
the LCD display returns to the
Submasters screen.
Naming Submasters
A text description (name) can be given
to a programmed submaster. The
submaster name only appears on the
Submasters screen on the monitor.
1. Ensure that the main LCD is
showing one of the base screens
(Memories, Submasters,Outputs).
2. Press the F2 FUNCTION key.
The LCD shows the following:
**** Name Item *****
Select type of item
to name …
[Cancel]
3. Use the PAGE UP, PAGE DOWN
and SUBMASTER FLASH
buttons to select a submaster.
The LCD shows the following:
**** Name Item *****
Submaster 2-3
<_ >
[OK] {Cancel}
4. Use the up and down keys to
move the cursor, and the + and -
keys to enter the text (or use
external keyboard, if fitted).
5. Press the ENTER key to complete
the naming action. The LCD
returns to the previous base
screen.
Clearing Submasters
The CLEAR button is used to clear the
currently selected submaster.
(i.e. remove any loaded channel data
or transferred memory from the
submaster).
Select a programmed submaster.
Press and hold the CLEAR button for 1
second. The submaster will be cleared
and return to being unprogrammed
(indicated by Empty in the Contents
field on the Submaster screen).
Frog Series 73-750-00 Issue 6 5 - 7
Submasters