Instruction manual

LCD Display - Submasters
Programming a submaster with
channel data, editing, copying,
previewing and deleting submasters
are all performed via the Submasters
screen on the main LCD.
To display the Submasters screen on
the LCD, press the SUBMASTERS
button on the front panel. The LCD
displays the following data :
Submaster: < 1–1 *>
Contents: Empty
The Submaster field shows the
currently selected submaster in the
format page - submaster (eg 1-1).
A submaster status character is
displayed after the submaster number
(* = unprogrammed, d = channel data,
c = transferred chase memory,
s = transferred scene memory).
The Name field contains the name of
the submaster. When a memory is
transferred to a submaster, its name is
copied into this field.
The Contents field displays Empty if
the submaster is unprogrammed,
Ch Data if the submaster is loaded with
channel data, or Mem n if memory n
has been transferred onto the
submaster.
The Shots field is only displayed and
editable if the submaster contains a
transferred chase memory. This field
contains the number of shots (0-255).
The Fade Up field contains the HTP
fade up time for the submaster.
The Fade Down field contains the HTP
fade down time for the submaster.
The LTP Fade field contains the LTP
fade time for the submaster. This time
is used for fixture colour, beamshape
and position data if the corresponding
action is set to fade.
The Colour field contains the action of
the fixture colour parameters after
being triggered (Snap or Fade).
The Beamshape field contains the
action of the fixture beamshape
parameters after being triggered (Snap
or Fade).
The Position field contains the action of
the fixture position parameters after
being triggered (Snap or Fade).
The LTP Trig Lev field is displayed on
the LCD, if the LTP Trigger is enabled
in Desk Setup. This field indicates the
fader level at which the fixture LTP
parameters are triggered on the
submaster.
Selecting a Submaster
Most operations with submasters begin
by selecting the required submaster.
Press the SUBMASTERS button to
display the Submasters screen:
Submaster: < 2–3 *>
Contents: Empty
When the cursor is on the Submaster
field, the + and - keys select the next
or previous submaster respectively.
If selecting the previous or next
submaster changes the page, the
seven segment display on the front
panel changes automatically.
Alternatively, a submaster can be
selected by using the PAGE UP or
PAGE DOWN keys to select the
required page and then pressing the
SUBMASTER FLASH button.
The submaster number on the
Submasters screen changes to the
selected submaster.
Note
Selecting a Submaster
If a submaster contains channel data or a
transferred memory, pressing the
SUBMASTER FLASH button to select the
submaster will flash or solo the data.
5 - 2 Frog Series 73-750-00 Issue 6
Submasters
Figure 5 - 2: Submaster Controls