Instruction manual

Memories
Introduction
The Frog series desks provide a
maximum of 400 full width scene
memories.
Both scene and chase memory types
are available.
Memory Numbers
Memory numbers can be whole
numbers (1, 2, 3..) or numbers with a
decimal point (eg 1.1, 1.2).
This allows up to 9 memories to be
inserted individually between two
whole number memories.
The range of available memory
numbers is 0.1 to 999.9.
Memory Zero
Memory Zero is a special programmed
scene memory. It is displayed on the
Memories screen as memory “—”.
All generic channels are set to zero.
All fixture brightness channels are set
to zero; all fixture colour, beamshape
and position channels are set to their
home (default) values.
Memory Zero can be selected like any
other memory, or copied, but it cannot
be edited, previewed or deleted.
Memory Storage Limits
The desk has a maximum capacity of
400 full width scene memories.
A Scene memory uses one memory
block. A Chase memory uses one
memory block per step (max. 99 ).
Therefore, if chase memories are
programmed the number of available
memories is reduced accordingly.
For example the desk capacity is 400
scenes or 40 ten-step chases, or a
combination of scenes and chases
such that the total number of memory
blocks required does not exceed 400.
Low Memory Warning
A “LOW” warning is displayed on the
top line of the Memories screen when
the number of memory blocks available
is getting low (10%).
An “OUT” warning is displayed flashing
on the top line of the Memories screen
when there is no memory space left.
It is not possible to program a new
scene or chase step when the “OUT”
warning is displayed on the LCD
Frog Series 73-750-00 Issue 6 4 - 1
Figure 4 - 1: Memory Controls
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