Instruction manual

Programming
Page 86 Frog 2 Operating Manual – Issue 4.3
Copying Fixture Data
You can copy fixture data from a programmed cue or from another fixture in the Program
Window. The data for all fixture parameters can be copied, or just those for a particular
attribute by using the following commands:
1 @ S/C ENTER Copies all the fixture parameter values from the cue S/C
to fixture 1.
1 COLOUR @ S/C ENTER Copies the colour fixture parameter values from cue S/C
to fixture 1.
1 COPY 2 ENTER Copies all the fixture parameter values from fixture 1 to
fixture 2.
1 BEAM COPY 2 ENTER Copies the beamshape parameter values from fixture 1
to fixture 2.
1 COPY 2 THRU 10 ENTER Copies all fixture parameter values from fixture 1 to
fixtures 2 to 10.
1 COPY GROUP N ENTER Copies all fixture parameter values from fixture 1 to the
fixtures in group N.
Tagging Parameters
On the Frog 2 desk, fixture parameters must be ‘tagged’ for them to be recorded when
programming cues, palettes, UDF’s and UDK’s.
The tag status of each fixture parameter is indicated on the touch screen and in the
Program Window by it’s background colour as follows: grey = untagged; green = tagged.
If a parameter’s value is changed by a command, moving the control wheel or directly in
the Program Window, it will be tagged automatically.
You can also tag and untag fixture parameters manually via the touch screen, by pressing
the parameter name. The corresponding command is displayed in the command line of the
touch screen, for example Tag [Cyan].