Instruction manual

Glossary
Frog 2 Operating Manual – Issue 4.3 Page 171
Latch A function of UDF Flash buttons and UDKs, which enables them to
have a two stage action. The first press to activate (on), a second
press to deactivate (off).
Macro A series of commands, triggered from a single button press or
activated when a cue is triggered.
Master Group A Group of fixtures that is auomatically generated by the desk based
on the fixture schedule. Master Groups are displayed in a toolbar on
the touch screen when the GROUP key is pressed.
Modifiers A number of parameters which determine how a Chase is output.
Chase modifiers are Drive, Direction, Speed, Fade and Shots.
Node An area of the desk which can have possession over the parameters
of fixtures.
Override A special User Defined Fader (UDF) that can speed up or slow down
fades globally on the desk.
Page A set of 10 Playbacks. The Frog 2 has 100 pages of playbacks.
Park The function that freezes a fixture’s DMX output values.
Patch The fixture schedule which shows what fixtures are assigned and
what DMX output addresses they are patched to.
Palette Programmed fixture data, normally of a single Attribute which is used
in programming Cues, UDF’s and UDK’s. Palettes are nominally
grouped into the attributes Colour, Beamshape, Position and Effects.
Parameter An individual function within a fixture, controlled by one or more DMX
channels (Dimmer, Colour, Gobo, Focus, Pan, Tilt etc).
Playback An area within the desk for playing back cues in sequence. The Frog
2 desk has 10 playbacks, which can be on any of 100 pages. Each
playback has its own Go, Pause and Flash buttons, as well as a
master level fader.
Pause A method of temporarily halting a cue stack that is running.
Program Window The window on the monitor that shows selected fixtures and
parameters which have been changed (tagged).
Release Remove control of parameters from a playback, UDF or UDK to allow
another area of the desk to regain control of the parameters.
Shift A key on the front panel which is used in conjunction with a number of
other front panel keys to provide a wide range of additional functions,
for example, opening windows on the monitor screens.
Shots The Chase modifier which determines how many times a Chase will
run after being triggered.
Speed The Chase modifier which determines how fast a Chase runs.
Stack A stack (or cue stack) is a group of cues in sequence. On the Frog 2
desk, there are 1000 user programmable Cue Stacks.