Instruction manual
Glossary
Page 170 Frog 2 Operating Manual – Issue 4.3
DMX-512 Standard communications protocol for moving heads and dimmers.
512 channels of control are digitally multiplexed and sent down a
cable to fixtures, which listen for their specific data, according to their
start address.
Drive The Chase modifier which determines what triggers each step.
Effect A mathematical function (sine, cosine, ramp etc) which can be applied
to one or more fixture parameters. The Frog 2 desk provides a
number of standard effects.
Ethernet Networking.
Fan Modes When controlling multiple fixtures, the ability to spread the data
relative to a start point, so that some fixtures values change upwards,
whilst others change downwards. This can be used to create visual
effects such as rainbows or arches with a line of fixtures.
Fixture A parameter or combination of parameters all found within the same
unit, for example a Mac 500 or a Parcan.
Flash Pressing the flash button results in a temporary increase in brightness
of the output. The intensity channels are sent to their programmed
value when the Flash button is pressed. This is a temporary action
which is removed when the button is released. Flash buttons can also
be set to operate in Latch mode.
Flashdisk A USB device with storage capabilities. The Frog 2 is supplied with a
32mb USB Flashdisk.
Full Key that sets the Intensity of the selected fixture(s) to 100%.
Grand Master This fader on the front panel controls the final output values of all
fixture intensity channels.
Group A collection of fixtures. Groups can be Master Groups, Auto Groups
or User Defined Groups.
Highlight A function which automatically puts a fixture into Open White, No
Gobo, Shutter Open and the Dimmer at 100%. This function can be
turned on or off via the HIGHLIGHT key. Parameters which are
Highlighted are not tagged. Highlight is most often used for editing
the position of a fixture.
Home Fixtures are said to be at “Home” when their pan and tilt are at 50%
with an open white beam at full intensity. The shortcut for Home is
SHIFT + HIGHLIGHT. Homed parameters are tagged automatically.
Intensity How bright a fixture is. Also known as Brightness or Dimmer.
Jump An instruction in a cue memory which tells the cue stack to select
another cue as the next one. This is used to bypass cues without
deleting them.
Knockout A soft key on the touch screen that releases the selected fixtures from
any running cue stack, UDF, UDK or Program Window.