Instruction manual
Memories
Page 116 Leap Frog 48/96 Operating Manual – Issue 3
Using the GO Key
The GO key initiates a transition from the Current memory to the Next memory, as
indicated on the Memories Window.
When the GO key is pressed the Current and Next memory numbers are incremented
automatically. The Current memory number becomes what was the Next memory
number; the Next memory number becomes the next programmed
memory in the stack.
When a memory is triggered by the GO key, the Intensity, Colour, Beamshape and
Position fades start immediately (assuming that the corresponding Delay times are zero).
If an attribute delay time is non-zero, then the fade starts after the defined delay time.
The Dimmers and Fixture Intensity, Colour, Beamshape and Position parameters
programmed in the memory fade to their programmed values according to the
corresponding fade times for the memory.
While the outputs are fading to the programmed values in the memory the LEDs in the GO
key flash. When all programmed channels have reached their programmed levels, the
LEDs in the GO key stop flashing and remain on.
All fades may be controlled by the OVERRIDE and PAUSE controls on the front panel
(see later in this section).
Notes – GO Key Operation
Holding down the SHIFT key and pressing GO snaps to the Next cue in the cue stack (ie
all delay and fade time information is ignored).
If you select an unprogrammed memory as the Next memory on the Memories screen and
then press the GO key, an error message is displayed. When this error message is
cleared, by pressing the ENTER key, the Next memory field automatically displays the
next highest programmed memory in the memory stack.
The GO key on the front panel does not auto repeat.
After a GO on the last programmed memory in the stack, the Next memory automatically
becomes the first programmed memory in the stack.