Specifications
Two Ways to Record Live
CL series consoles oer two live recording solutions: convenient 2-track
recording direct to USB memory, and high-performance multitrack recording
to a digital audio workstation via Dante. Whether it’s for a simple web upload,
a commercial release, or just material to be used for a virtual sound check the
next day, you have all the recording capability you need.
Features Optimized
for Live Sound
Although there are as many ways to use a mixing console as there are sound engineers, extensive
feedback from audio professionals has made it possible to provide a feature set that is ideally suited to
the real-world needs of demanding live sound applications.
Seamless Integration with Nuendo Live
for Serious Multitrack Recording
The Steinberg Nuendo Live DAW application has been specically designed for live
multitrack recording, providing comprehensive control and overview for smooth
operation under the most demanding live situations. An extension plug-in provides
seamless integration with CL console features, such as
channel names, markers, transport control, and more.
Dante Virtual Soundcard
Dante Virtual Soundcard software, included with CL consoles and Rio3224-D/Rio1608-D
I/O racks, enables direct multitrack recording to a Windows or Mac based DAW without
the need for an audio interface between the console and computer. A high-performance
DAW application such as Steinberg Nuendo Live can be used to record up to 64 tracks
with studio quality and editing capabilities.
Virtual Sound Check
DAW playback can be instantly patched to the CL console’s input channels so that
multitrack recordings can be used for “virtual” sound checks when the performers aren’t
available. Recordings of the previous day’s performance can be used for sound check on
the following day!
Up to 300 console setups can be stored as
“scenes” and instantly recalled whenever
needed. Recall Safe, Focus, and Preview
functions are also provided.
16 DCA groups allow exible grouping of
multiple input channels for simultaneous
control.
All channels feature 4-band parametric EQ
and two dynamics processors (one
dynamic processor per output). The
processors include an HPF for every input,
and one also functions as a highly eective
de-esser with advanced processing
algorithms and a bandpass mode.
Up to 1000 ms delay on input channels
facilitates precise microphone phase
compensation, while up to 1000 ms delay
on the output ports is useful for speaker
distance compensation and room tuning.
300 Scene Memories
Versatile Input and Output Delays
Ample EQ and Dynamics Processing 16 DCA Groups
Multiple channels can be assigned to any
of 8 mute groups for instant muting or
un-muting, with a new Dimmer Level
function.
Limited access to CL console functions can
be provided for less experienced operators
and accident prevention via multiple User
Key sets that can be stored in the console
itself as well as on USB memory.
A large number of console functions
including Sends on Fader, Tap Tempo, and
Set by Sel can be assigned to 16 User
Dened Keys for instant hands-on access.
A 5-input/5-output GPI interface allows
the CL consoles to respond to input from
external switches, as well as to transmit
on/o status to external devices.
8 Mute Groups
16 User Dened Keys
Multiple User Key Sets
Simply tap the on-screen “Help” button to access the onboard operation manual. Once
loaded all essential information is available directly via the console’s display, so you won’t
need to keep the printed manual with you.
Help File
F u n c t i o n a l i t y
F u n c t i o n a l i t y
5-in/5-out GPI Interface
15
16
2-track recording in mp3 format couldn’t
be easier. Simply plug a USB memory into
the USB connector on the front panel of
the console and start recording. No other
equipment is required. Of course playback
from the USB memory is possible as well
in MP3, AAC, and WMA formats, making it
a convenient source for BGM or sound
eects.
Convenient 2-track Recording
to USB Memory










