Datasheet
Primitives
This lesson teaches you how to build and transform primitives in 3D space
in order to create a rudimentary environment, in which you will set-up some
animation shown in this book. You will explore the Maya user interface (UI) as
you learn how to build and develop your scene.
In this lesson, you will learn the following:
How to set a new Maya project•
How to create primitive objects•
How to move objects in 3D space•
How to duplicate objects•
How to change the shape of objects•
How to delete polygonal faces•
How to use the Maya view tools•
How to change the display of your objects•
How to name your objects•
How to save your scene•
Lesson 01