Datasheet

Primitives
This lesson teaches you how to build and transform primitives in 3D space
in order to create a rudimentary environment, in which you will set-up some
animation shown in this book. You will explore the Maya user interface (UI) as
you learn how to build and develop your scene.
In this lesson, you will learn the following:
How to set a new Maya project
How to create primitive objects
How to move objects in 3D space
How to duplicate objects
How to change the shape of objects
How to delete polygonal faces
How to use the Maya view tools
How to change the display of your objects
How to name your objects
How to save your scene
Lesson 01