Datasheet
Lesson 01 | Primitives
PROjECT 01 | LESSON 01 | PRIMITIVES
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L01_022_menu.tif
Delete2 a polygonal face
If you move the Perspective camera inside the throne room, you will notice that the
polygonal cone used to create the roof has a cap polygon covering its base. It would be nice
to remove this face in order to get a cathedral ceiling.
Select the • roof.
RMB• on the roof to pop up its contextual radial menu, and select Face.
Polygon context menu
Move the • Perspective view to look at the ceiling from inside the room.
Tip: If you are having a hard time moving the perspective inside the room, you can use
the same trick you used for the sky dome to have it not displayed as double-sided
in the Attribute Editor.
Select the polygon by clicking on the • blue square located in the center of the face.
Notice that when you move your cursor over the face’s center, the face turns red to specify
the face that will be selected. Once selected, the face gets highlighted.
Press the • Delete key on your keyboard to delete the selected face.
To exit the Component mode, • RMB on the roof to pop up its contextual radial menu,
and select Object Mode.