Datasheet

Contents
xiii
Ch a p t e r 12 Character Studio: Rigging 255
Character Studio Workflow ........................................... 255
General Workflow................................................. 256
Associating a Biped with the Soldier Model............................... 258
Creating and Modifying the Biped.................................... 258
Adjusting the Torso and Arms....................................... 263
Adjusting the Neck and Head .......................................264
Applying the Physique Modifier...................................... 265
Controlling the View .............................................. 268
Tweaking Physique................................................ 270
The Essentials and Beyond............................................ 273
Ch a p t e r 13 Character Studio: Animating 275
Character Animation ................................................ 275
Animating the Soldier ............................................... 275
Adding Freeform Animation ........................................ 277
Modifying Animation in the Dope Sheet .............................. 282
The Essentials and Beyond............................................ 288
Ch a p t e r 14 Introduction to Lighting: Red Rocket 289
Three-Point Lighting ................................................ 289
3ds Max Lights ..................................................... 290
Default Lights ...................................................... 290
Standard Lights .................................................... 291
Target Spotlight .................................................. 291
Target Direct Light................................................ 293
Free Spot or Free Direct Light ......................................294
Omni Light...................................................... 296
Lighting the Red Rocket.............................................. 297
Selecting a Shadow Type ............................................. 301
Shadow Maps .................................................... 302
Raytraced Shadows ............................................... 303
Atmospheres and Effects ............................................. 303
Creating a Volumetric Light ........................................ 304
Adding Shadows .................................................. 305
Excluding an Object from a Light .................................... 306
Adding a Volumetric Effect ......................................... 307
Volume Light Parameters .......................................... 308
Light Lister ........................................................ 309
The Essentials and Beyond............................................ 310