Datasheet

Contents
x
Creating the Knobs................................................... 42
Editing the Profile ................................................. 46
Copying the Knob ................................................. 47
The Essentials and Beyond............................................. 49
Ch a p t e r 3 Modeling in 3ds Max: Part I 51
Building the Red Rocket ............................................... 51
Creating Planes and Adding Materials .................................... 52
Creating the Body ................................................. 55
Smoothing the Body ............................................... 61
Adding Detail to the Rocket Body ..................................... 62
Creating the Wheel Well ............................................ 64
Creating the Control Panel .......................................... 69
Creating the Back Wheel Axle Assembly................................ 76
Further Body Work ................................................ 79
Hold On to Your Seat ............................................... 83
The Essentials and Beyond............................................. 85
Ch a p t e r 4 Modeling in 3ds Max: Part II 87
Creating the Thruster................................................. 87
Using Lathe for the Thruster Shape ................................... 88
Creating the 3D Object for the Thruster Detail .......................... 91
Making the Wheels ................................................... 96
Creating the First Wheel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Placing the Wheels................................................. 99
Getting a Handle on Things ........................................... 100
Creating the Path ................................................. 101
Creating the Shape................................................ 102
Editing the Loft Object ............................................ 103
Adding Detail .................................................... 105
The Essentials and Beyond............................................ 110
Ch a p t e r 5 Animating a Bouncing Ball 111
Animating the Ball .................................................. 111
Copying Keyframes ............................................... 113
Using the Track View–Curve Editor .................................. 113
Reading Animation Curves ......................................... 116