Datasheet

Maneuvering in 3D Space 9
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1 - Orthographic Viewport
2 - Perspective Viewport
3 - Axis Widget
4 - Navigation Widgets
5 - Scene Information (Grid Size on Bottom)
6 - Object Manipulation (Transform) Tools
Maneuvering in 3D Space
Now that you have a basic understanding of our canvas, you are ready to start maneuver-
ing the viewports to get the best view for any part of the creative process. In a 2D appli-
cation, the view controls are simple and are limited to panning, zooming, and rotating
the canvas. Interestingly, the addition of just one more navigational feature signicantly
complicates the way that we interact with the environment.
Panning and zooming are relative to the perspective of the user, so they do not change
much. ere are two ways to pan in 3D space: by clicking and dragging on the pan icon
in the upper-right corner of the view or by holding Alt (Windows) or Option (Mac) while
clicking and dragging.
Zooming can be achieved via one of three methods. As with the pan tools, there is a
zoom widget in the upper-right corner (this one zooms directly toward the center of the
view). Holding Alt+Ctrl (Windows) or Option+Control (Mac) while clicking and drag-
ging zooms based on the position of the cursor. By using this method with the right
mouse button, a zoom area can be selected. is creates a box, and the area inside will
Figure1.6
The modo user
interface
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