Datasheet
10
Part I ✦ Getting Started with SWiSHmax
You can select the elements for your movie in the Open dialog box in the order you want
them to appear in the scene, or simply select them sequentially and then shuffle the order in
the Outline panel.
Look at the music file you imported. The sample project’s music file is named score.wav. As
mentioned earlier, the order in the layer listing of files isn’t important. The score.wav row
stretches from 1 to 49 frames on the Timeline, as shown in Figure 1-4. A pale blue rectangle
with the label Play (49) fills the music’s row, meaning the music will play for 49 of the 50 frames
of your logo. To listen to the soundtrack, follow these steps:
Figure 1-4: The sound file displays on the Timeline for the length
of the movie.
1. Click the music file’s name in either the Outline panel or the Timeline to select it.
The Sound panel at the right of the screen is active, as shown in Figure 1-5. The music
file’s name is shown in the dialog box.
2. Click Properties on the Sound panel (next to the music file’s label). The Properties
for Sound dialog box opens, also shown in Figure 1-5. The dialog box also includes the
name of your music file in quotations; the sample project’s file is named “score.wav.”
3. Click Play. When you finish listening to the music, click Stop.
4. Click OK to close the Properties for Sound dialog box.
Figure 1-5: You can listen to the movie’s soundtrack music.
When you add files to a project an .sbk file is added to the project’s storage folder. Don’t
delete this file — it is a backup for your movie.
Caution
Tip
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