Datasheet
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Chapter 1 ✦ SWiSHmax QuickStart
Summary
This chapter described some basics of creating movies in SWiSHmax and gave you an oppor-
tunity to try out the program by creating an animated movie. You learned how to:
✦ Open the program and create a new movie using a template
✦ Import and arrange graphic elements
✦ Draw and color a simple shape
✦ Add text to a movie
✦ Add a soundtrack to a movie
✦ Animate objects over time
✦ Animate color and opacity of elements
✦ Preview a movie
✦ Export a Flash movie and a Web page
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