Datasheet

45
Chapter 1 Finding Your Way Exploring the Max Interface
3. For an even easier method, you can right-click on the Command Panel’s title bar and
select Dock Left from the pop-up menu.
4. Next dock the reactor toolbar on the right side by dragging it from the left to the right.
Figure 1-8 shows the rearranged interface ready for all you southpaws.
Create panel
The Create panel is the place you go to create objects for the scene. These objects could be
geometric objects like spheres, cones, and boxes or other objects like lights, cameras, or
Space Warps. The Create panel contains a huge variety of objects. To create an object, you
simply need to find the button for the object that you want to create, click it, click in one of
the viewports, and voilá instant object.
Creating objects is covered in detail in chapters throughout the rest of the book, but the first
chapter that really gets into creating objects is Chapter 5, “Creating and Editing Primitive
Objects.” You can buzz over to that chapter if you are anxious to start creating things.
Figure 1-8: Left-handed users can move the Command Panel to the left side.
Cross-
Reference
04 557637 ch01.qxd 3/4/04 2:31 PM Page 45