Datasheet
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Part I ✦ Getting Started with Maya 4.5
Table 1-2 (continued)
Feature Improvement Description
New Shelves Many new shelves have been added to provide
collections of scripts for animation, modeling,
dynamics fluids, fur, and so on.
New Snap Tools From the main Maya menu, choose Modify ➪
Snap Align Objects ➪ Align Tool.
From the main Maya menu choose, Modify Í Snap
Align Objects Í Snap Together Tool.
New Transform Options The following new options have been added to
the move rotate and scale tools: discrete, retain
component spacing, snap to live polygon face or
vertex, UV snapping and scale axes constraints.
Select Hierarchy From the main Maya menu, choose Edit ➪ Select
Hierarchy.
Note: previously users often had to type select
–hi to achieve this result.
Rename Multiple Objects Select Multiple Objects. In the status bar
Selection field, choose Quick Rename from the
RMB pop-up menu. Then type a new name.
Note: previously this required a custom script.
Wireframe Smoothing This feature is nice for screen shots and playblasts
that need to be played on video or printed.
Annotation Nodes These little pointer locators do callouts in 3D.
Select an Object. From the main Maya menu,
choose Create ➪ Annotation. Type the text you
would like to appear. Then LMB-click the OK
button.
Duplicate Naming Option New Assign Unique name to Child choice in
Duplicate option box.
UI Improvements There are also many miscellaneous UI and
window changes that enable you to customize
Maya, according to your needs.
Figure 1-6 shows an example of fluids and voxels.
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