Datasheet

Motion Capture 27
7. Aer evaluating the shoulder again with its new orient constraint, it becomes evident
that there are weighting issues compounding the problem. You can see in Figure1.33
that clavicleL_JNT is too strong of an inuence.
8. You don’t want to paint the weights on this model. Doing so would break the smooth
blending between the head and body. Instead, return to the single-mesh weighted
character to perform the x. Before proceeding, save your scene le.
To check your work so far, you can compare it to shoulderFix_v01.ma on the DVD.
9. You can work on painting the weights on the single-mesh character or import
the already-xed scene le, weightFix_v01.ma, from the chapter1\scenes folder
ontheDVD.
Figure1.33
ClavicleLft_JNT
weights
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