Datasheet
Motion Capture 27
7. Aer evaluating the shoulder again with its new orient constraint, it becomes evident
that there are weighting issues compounding the problem. You can see in Figure1.33
that clavicleL_JNT is too strong of an inuence.
8. You don’t want to paint the weights on this model. Doing so would break the smooth
blending between the head and body. Instead, return to the single-mesh weighted
character to perform the x. Before proceeding, save your scene le.
To check your work so far, you can compare it to shoulderFix_v01.ma on the DVD.
9. You can work on painting the weights on the single-mesh character or import
the already-xed scene le, weightFix_v01.ma, from the chapter1\scenes folder
ontheDVD.
Figure1.33
ClavicleLft_JNT
weights
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