Datasheet
18 Chapter 1: Character Skeletons
Group sCale
At this point, you may want to reevaluate the character’s scale. It should still be close
enough. It’s dicult to state whether you should scale the character in its default pose or
its rst frame of animation. If the rst frame is a crouching or lying-down position, then you
have to go with the default skeletal pose.
You don’t want to go immediately to the default skeletal pose, because it isn’t a true
representation of the actor—it’s rigid and unnatural. If you have control over the motion-
capture session, it’s ideal to have the actor pose in the same position as your CG character to
obtain a suitable default skeletal pose.
Figure1.21
Scale the
motion-capture
group to match the
size ofJack.
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