Datasheet

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CHAPTER 1 Working in Autodesk MAyA
Working with History
Over the course of a modeling session, the history for any given object can become quite long and
complex. This can slow down performance. Its a good idea to periodically delete history on an object
by selecting the object and choosing Edit Delete By Type History. You can also choose to delete
the history of all the objects in the scene at once by choosing Edit Delete All By Type History.
Once you start animating a scene using deformers and joints, you can use the Delete By Type
Non-Deformer History option, which will remove the construction history nodes while preserving
connections to animation nodes such as deformers.
You can turn off the history globally by clicking the Construction History toggle switch on the
status line, as shown here.
6. Hold the cursor over any line that connects one node to another. A label appears describ-
ing the output and input attributes indicated by the connection line.
Figure 1.5
The attributes of
myCubes trans-
form node have
been keyframed.
The keyframe
nodes appear in the
Hypergraph.
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