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20 Chapter 1: Introduction to Computer Graphics and 3D
Solar System with the Sun placed at the origin, the planets orbiting the World axis and
rotating on their own Local axes, and moons orbiting the planets and also rotating (see
Figure 1.5).
Basic Design Concepts
Composition is all about how you lay out your scene and design your colors. Creating a
dynamic frame that not only catches the eye but also informs and intrigues is itself an
art form.
Some background in basic design is definitely helpful, and you’ll want to look at design
books as you further your education in 3D. Understanding the fundamentals of layout
and design makes for better-looking scenes and easier setup. The concepts presented here
will get you started. Design theory may not seem specifically pertinent to CG right now,
but recognizing that there is a logical system behind every pretty picture will help you
progress, both as an artist and as an animator.
Form, Space, and Composition
Space is your canvas. Because your canvas ultimately will be a rendered image, your com-
position needs to fit within your rendered image frame. Whether that frame falls into
a tiny web window or a huge IMAX screen, the basics of design always apply: how you
arrange your forms and divide your space says a lot.
Figure 1.5
The Sun at the ori-
gin, Earth and other
planets orbiting the
World axis while
rotating on their
own axes, and the
Moon orbiting Earth
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