Datasheet
UsIng the Inventor graPhIc InterFace
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re t u r n t o t h e as s e m B l y
Now that your part feature is edited, you will leave the part level and return to the assembly
level where you started out.
13. On the Model tab click the Return button on the far right.
Notice that the faceplate is pulled back against the frame. This is the power of a parametric
model. Because the arbor press assembly has parameters defining the mating constraints of the
faceplate and frame, it automatically adjusts to the change you made by holding those parameter
values.
You should also notice that in the model browser, you no longer see the feature tree of the
faceplate that included the extrusions, holes and so on. Instead you see a list of Flush, Mate, and
Insert constraints. These are constraint objects that exist and are accessed at the assembly level.
In order to access the part features (extrusions, holes and so on) again you would simply edit the
part as you did before.
As demonstrated in this quick tour of a typical assembly structure, the Inventor Ribbon tabs
and model browser are unique and intuitive to the environment you are in at the time. You can
close the model without saving changes to conclude this exercise. In the next example, you will
explore the changes encountered in the Styles Editor located on the Format tab.
Task-Based Dialog Boxes
In addition to the tabs of the Ribbon menus updating based on the current environment as
described in the previous section, some Inventor dialog boxes are also task-based. Instead of
containing every control needed for every environment, most dialog boxes display only the
controls necessary for the current task. Follow these steps to see an example of this:
1. To open an assembly, go to the Get Started tab, and click Open.
2. From the Chapter 01 folder select the file called mi_1a_002.iam, and then click Open.
3. Select the Manage tab from the Ribbon menu and then select Styles Editor, as shown in
Figure 1.22.
When the Style And Standard Editor dialog box opens, the styles collection relating to the
assembly file will be shown, as in Figure 1.23. You will notice that while working with an
assembly (or part), three style areas are available: Color, Lighting, and Material.
Figure 1.22
The Inventor Man-
age tab
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