Datasheet
■ Creating a Base Sculpting Mesh 21
9. At this point cut an edge along the side of the body. This will bisect the form from the
side view as seen in Figure 1.38(a). Select the vertices of the leg from the knee down,
and scale and move them back in the Z axis as shown in Figure 1.38(b).
10. To create the foot, arrange the existing edges so there are three faces toward the front
of the foot, as shown in Figure 1.39(a). This configuration will allow us to extrude five
toes from the minimal number of edges and is a technique I learned from Zack Petroc.
Select these three faces and extrude them forward, as shown in Figure 1.39(b). See the
chapter video for an in-depth look at this process.
(a) (b)
Figure 1.38 (a) Adding edges, (b) moving verts
(a) (b)
Figure 1.39 (a) Foot faces, (b) extruding the foot
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