Datasheet

worKinG with objects
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3. Click the box if it isn’t still selected. A manipulator known as the Move Transform gizmo
appears, showing the X, Y, and Z orientation of the box in relation to the viewport.
Selection brackets also appear at the corners of the box.
4. Place the cursor on the blue Z-axis handle of the Move Transform gizmo; the blue arrow
represents the Z-axis. Notice that the Z-axis and axis label highlight in yellow and the
X-axis and axis label turn back to red. When you move the cursor away from the Z-axis,
the X-axis is highlighted again and the Z-axis returns to blue.
The yellow highlighting shows you which axis is currently active. The X-axis is the default
constraint direction. If the Constraints toolbar is still open, you’ll see that the X-axis button is
selected. As you’ve seen in this step, you can select an axis to constrain just by placing your
cursor on the axis coordinate arrow.
5. Place the cursor on the XY-plane handle, the square that joins the X and Y handles of the
Move gizmo. Notice that the XY-plane handle highlights in yellow (see Figure 1.22). Click
and drag the box on the grid. The box now moves in the XY-plane. When you click and
drag the X arrow, movement is constrained along the X-axis only.
Figure 1.21
The selected box
Figure 1.22
Moving the box
in the XY-plane
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