Operation Manual
The New Class Cards
Queen (Royalty)
(Royalty)
If the player holding this card
has cubes of his color in a larger
connected area than any other player,
he may add two cubes more than
usual when he adds cubes to a region
in phase B («Place new cubes on the
board»).
Example: Currently, there are
red cubes in Anglia, Gallia and
Hispania, blue cubes in Russia and Tartaria, yellow cubes in
Hispania, Italia and Polonia, and green cubes in Germania
and Turcia.
Thus, the largest connected area of the red player contains 3
regions, the blue and yellow players both have 2 connected
regions, while the largest connected area of the green player
only contains 1 region.
Therefore, if the red player holds the Queen card, he may add
two extra cubes when placing cubes. If any other player holds
the Queen card, they would not be able to use the advantage
of the Queen card in this situation.
2 3
Baker (Peasantry)
A player holding this card may place
one cube of his own color on the
Baker class card on each of his turns.
Whenever the Baker class card is
taken by another player, that player
immediately places all the cubes on
the card in a region of his choice on
the board.
Serf (Peasantry)
In phase C of his turn, a player holding
this card may place one cube of his own
color into the plague region for each
rat token that kills at least one cube
belonging to another player. The cube
is placed in the region immediately, and
may thus affect (and be affected by) the
resolution of the remaining rat token(s).
Soldier (Chivalry)
A player holding this card may move
the Plague Piece up to two steps in
phase C, before the effects of the
plague are evaluated. Additionally,
when placing new rats in phase C,
he may place one extra rat.
Card Combinations: If a player
holds two or more Chivalry cards,
he will still only be able to move the
Plague Piece up to two steps.
Crusader (Chivalry)
(Chivalry)
A player holding this card may move
the Plague Piece up to two steps in
phase C, before the effects of the
plague are evaluated. Additionally,
the player may reveal all the rat tokens
in the Plague Region simultaneously,
and then decide the order in which
they will affect the Plague Region.
Wizard (Magic)
(Magic)
A player holding this card may place
one potion token with one of the
cubes of his color anywhere on the
board. A cube can possess more than
one potion token.
A potion token protects the cube it is
placed with: Whenever a cube must
be removed due to a plague outbreak
in phase C, the owner of the cube may
instead choose to remove a potion token placed with the cube.
Pied Piper (Magic)
(Magic)
A player holding this card may move
one cube of his own color from one
region into a neighboring region. If
he does this, he has to move along as
many rat tokens as possible from the
original region into the new region.
The wall pieces prevent such
movement. If a player uses Pied
Piper to move a cube into a region
containing a bishop piece, no rat tokens are moved along
into the new region.
Note: The regular rule limiting the number of rats per
region to three still applies. Thus, if a player moves a cube
from one region into a neighboring region containing two
rats, he only moves along one rat into the new region.
The player is allowed to use Pied Piper to move a cube into
a neighboring region even if no rats can be moved along,
that is, if the original region contains no rat and/or if the
new region already contains three rats or a bishop piece.
Note: Removing a potion token in this way does not
count as the rat killing a cube for the purpose of using the
advantage of the Serf card.
Courier (Bourgeoisie)
A player holding this card may swap
any two cubes on the board. That is,
he may swap one of his own cubes
with a cube belonging to another
player in another region, or he may
swap two cubes belonging to two
other players.
Mayor (Bourgeoisie)
A player holding this card may,
instead of adding cubes according to
the regular rules (one cube per rat) in
phase B, add one cube to each region
in which he has more cubes of his
color than any other player.
Card Combinations: If the player
additionally holds the Peasant card,
the extra cube may be placed in one of the regions in which he
has more cubes of his color than any other player. If the player
additionally holds, and is able to use, the Queen card, the two
extra cubes may be placed in one or two of the regions in which
he has more cubes of his color than any other player.
Note: He can choose not to use the ability of the Mayor;
if he prefers to he may place according to the number of
rats instead.
Note: The swapping performed by
the Courier is not affected by any wall pieces in play.
Emperor (Royalty)
(Royalty)
A player holding this card may place
(or move, if already in play) the
three wall pieces. A wall piece may
be placed on a border between two
regions on the board, or on an arrow
connecting two regions.
Nothing can be moved across a
border blocked by a wall piece, that
is, neither rats, cubes nor the Plague
Piece may cross this border until the
wall is taken away.
Note: The nun and bishop pieces (see below) are not
blocked by the walls, since these are placed freely on the
board and not moved between regions.
The game is played according to the regular
rules from the base game, using the six selected
class cards. If two or more cards belonging to
the same class are in play, each symbol on a rat
token will kill one cube for each card of this class
a player holds.
Example: If both the Crusader card and the Knight card
are in play, and two different players hold these cards,
they will lose one cube each for each Chivalry symbol
when the plague has an outbreak. If both these cards are
held by one player, this player will lose two cubes for each
Chivalry symbol.
Note: Only the player whose turn it is may use the special abilities of his class card(s). He may use the abilities of each card
only once each turn , and only before phase C is played (exceptions: Soldier, Crusader and Serf).