Specifications
Audio Plug-Ins Guide432
9 Do one of the following:
• To load a DRP file into TL Drum Rehab,
double click the desired DRP file in the Li-
brary browser.
– or –
• To load a sample into TL Drum Rehab, dou-
ble click the desired sample (WAV, AIF, or
SD2) in the Library browser. The sample is
loaded into the currently selected Zone (see
“TL Drum Rehab Velocity Map and Velocity
Zones” on page 437).
10 In the Trigger panel, decrease the Input slider
to lower the volume of the original kick sound,
and increase the Samples slider to increase the
volume of the replacement kick sample. This way
you can effectively augment or replace the orig-
inal drum sound with the sampled drum sound.
You can also adjust the Dynamics control to have
the amplitude of the original drum sound affect
the playback amplitude (velocity) of the sampled
drum sound. (For more information, see “Play-
back Controls” on page 439.)
11 In the Pro Tools Transport window, press Re-
turn to Zero, and press Play to begin playback
from the beginning of the track. TL Drum Rehab
plays back the selected drum sample at every de-
tected trigger in the original track, all in real
time.
During playback, you can further adjust
TL Drum Rehab’s playback controls as desired
to get just the right blend between the original
drum sound and the replacement drum sound.
12 Once you are satisfied with the result, do one
of the following:
• Bus and record the output of TL Drum Re-
hab to a new audio track.
• Use Bounce to Disk to render the replace-
ment track and import it back into the ses-
sion. For more information on Bounce To
Disk, see the Pro Tools Reference Guide.
• Leave the plug-in inserted and continue to
use it during playback.
Auto-Audition enabled Selected sample
You can also use the Ducking control to
mask track’s audio with the triggered sam-
ple (see “Playback Controls” on page 439).