User Guide
Table Of Contents
- About Waves eMotion LV1
- Installation and Setup
- Top Bar
- Floating Windows
- System Inventory Page
- Using the System Inventory Page
- Mixer Settings Page
- User Interface Settings Page
- Patch Window Sections
- The Patch Grid
- Channels and Presets
- Channel Window Sections
- Input Section
- Plugin Rack Section
- Adding and Managing Plugins
- Plugin Pane
- Main Control Section
- AUX/EFX and AUX/MON Sends Section
- Channel Output Section
- Talkback
- Matrix
- Link Channel Controls (DCAs)
- Mixer Layers
- Top Bar
- Factory Mixer Layers and Custom Layers
- Mixer Channels
- Layer Modes
- Master Fader
- Utility Sections
- Scenes Page
- Scope Section
- Chapter 6: eMotion LV1 SIGNAL FLOW DIAGRAMS
- APPENDIX A: eMOTION LV1 MIXER CONFIGURATIONS
- APPENDIX B: USING MULTIPLE DISPLAYS
- Display specifications
- Single Display
- Two Displays: One for the Mixer Window, One for Other Windows
- Three Displays: Mixer, Show, and Patch/Setup/Channel Windows
- Two Displays: One Continuous Mixing Desk
- Three Displays: One Continuous Mixing Desk and a Large Control Section
- Single Large Display, Tiled Mixer Windows
- Four displays: One Continuous Mixing Desk, Two Control Monitors
- APPENDIX C: INCORPORATING MIDI
- APPENDIX D: MACKIE CONTROL PROTOCOL
- APPENDIX E: USING THE MIDIPLUS FIT CONTROLLER
- APPENDIX F: DELAY GROUPS
- eMotion LV1 KEYBOARD SHORTCUTS
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Waves eMotion LV1 User Guide |
Appendix D: Mackie Control
LINKING LAYERS AND FADERS
Both the Mixer window and the controller can be used to select between layers. The “Faders” drop-down menu establishes the
relationship between the controller and the Mixer window when selecting layers. In some circumstances you will want layer selections
made in one interface to be reflected in the other. Doing this moves the active layer to the front in both interfaces, and fader moves
in one device are reflected in the other. This is akin to a “Mirror Displays” mode of a computer monitor. At other times it’s useful for an
external controller and the mixer interface to function independently.
There are three control surface modes that set the rules of layer selection.
STANDALONE
Here there is no correlation between the layer selected by the controller and the layer selected in the Mixer window. Both can access all
layers and control faders, but one’s actions are independent of the other. Only if both interfaces are addressing the same layer will they
display and affect each other’s fader moves. Otherwise it’s like sitting at two positions of large mixing desk. Selecting a channel from
any surface, whether screen or hardware, will cause the main “selected channel” to be displayed on the channel window.
FOLLOW SOFTWARE MIXER 1 WINDOW
In this mode layers can be toggled for both hardware and Mixer window from either the Mixer window layer control or the hardware
bank controls. This layer is visible in the mixer window and its channel names are displayed on the hardware channel strips. As long as
Mixer 1 is the selected mixer, the window and the control surface govern the same layers and faders.
In this mode the relationship between Mixer 2 and the control surface is akin to the Stand-Alone mode. Mixer 2 layer choices are not
reflected in the controller, so layer choices must be made locally. This allows you to access various layers from the control surface
without changing the Mixer’s layer view.
FOLLOW SOFTWARE MIXER 2 WINDOW
This mode is identical to “Follow Software Mixer 1 Window,” expect that the roles of Mixer 1 and Mixer 2 are reversed.
The “Follow Software Mixer 1 or 2 Window” modes are well suited for multi-display configurations. Display One may display the primary
mixer, where faders/channels decisions are linked between mixer and controller. Display Two can be switched between an unlinked
Mixer window and other mixer views.
Note that when using one device (8 faders), the Bank control will first toggle from the lower 8 channels to the higher 8 channels in the
16-channel layer. The next toggle opens a new layer.