Dear Parent, At VTech®, we know that every year, children are asking to play video games at younger and younger ages. At the same time, we understand the hesitation of most parents to expose their children to the inappropriate content of many popular video games. How can you feel confident in allowing your childen to play these games, and still educate and entertain them in a healthy, ageappropriate manner? Our solution to this on-going debate is the V.
INTRODUCTION Thank you for purchasing the V.Smile Jammin’ Gym Class™! With the help of the V.Smile TV Learning System, this Jammin’ Gym Class™ will get your child’s legs jumping and her heart pumping! This high-energy, soft exercise mat gives your child room to zoom and connects easily to V.Smile for beginner and advanced levels. With lessons in letters, numbers, colors, spelling, math and music, it’s never too early to encourage a healthy lifestyle with the Jammin’ Gym Class™! V.
PRODUCT FEATURES EXIT Button Connection Cable HELP Button ENTER Button Exercise Mat product features ARROW Buttons FOOTPRINT Buttons HELP Button When you press the HELP button , you will hear some helpful hints, or the instructions to the current game you are playing will be repeated for you. EXIT Button When you press the EXIT button , the game will pause and an “EXIT?” message will pop up to make sure you want to quit.
You may be required to step on these arrows to perform specific operations within different games. The operations will be covered in the “ACTIVITIES” section of this manual. FOOTPRINT Buttons There are four footprint buttons on the mat. Number 1 footprint Number 3 footprint Number 7 footprint Number 9 footprint You may be required to step on these footprints to select options on the screen. The color of the footprints correspond to colors on the screen. Connect the V.
getting started NOTE: If you connect the cable to the PLAYER 2 slot with only one V.SMILE Jammin’ Gym Class™, there will be no responses when pressing the HELP button or EXIT button. Therefore, please be sure to plug the cable into the PLAYER 1 slot. CONNECTING V.SMILE™ TO A TV Note : Before you connect the V.SMILE Jammin’ Gym Class™ to V.SMILE™ , check to make sure that the V.SMILE™ is working. Once you have turned the unit ON, the power indicator light (ON Button) should glow.
CONNECTING TO A VCR - Connect the yellow plug on the V.SMILE™ cable to the yellow video input terminal on your VCR. - Connect the white and red plugs on the V.SMILE™ cable to the white and red audio input terminals on your VCR. TO BEGIN PLAY • Make sure the V.SMILE™ unit is turned OFF and the V.SMILE Jammin’ Gym Class ™ connection cable jack is plugged into the PLAYER 1 slot located on the front panel of your V.SMILE™.
STEP 1: Choose Your Play Mode Step on the exercise mat to choose the play mode. Step on the color footprints on the corner of the mat to choose between Gym Games, Brain Games, Music Box, and Options. GETTING STARTED 1. Gym Games In this play mode, you can play four different gym activities. After you have finished all four activities in the Gym Challenge mode, you will able to compete on stage in the Final Gym Challenge. 2.
Player Mode: 1 Player/2 Players Step on the red footprint to choose 1 Player” or step on the yellow footprint to choose “2 Players.” Note: A second exercise mat must be plugged into the Player 2 port on the V.SMILETM TV Learning System to change this player setting. Level of Difficulty: Easy/Difficult Levels Step on the blue footprint to choose the “Easy” level and step on the green footprint to choose the “Difficult” level.
Game 2 Letter Wheelies Letters & Beginning Letters Spelling Following Directions Game 3 Soccer Color Kicks Colors Matching Patterns Game 4 Math Motion Counting Addition Subtraction Music Box Creative Dancing, Music, Rhythm, Tempo Activities: Gym Games ACTIVITIES Gym Games In the Gym Games section, there are two play modes, Gym Challenge and Quick Play. Step on the red footprint to choose “Gym Challenge” or step on the yellow footprint to choose “Quick Play.
In the Quick Play mode, you can choose between the four gym games in no particular order. Game 1 – Health Beat Game Play Inside the gym, you will see several trampolines on the floor. Try to jump from one trampoline to another to stretch your legs. While jumping, you will see objects bouncing from the trampolines. You need to jump to the trampolines that have only foods and healthy foods to keep your energy level up! Step on the numbers on the mat to jump to the corresponding trampolines.
Number 5 Trampoline Number 6 Trampoline Number 7 Trampoline Number 8 Trampoline ACTIVITIES Number 9 Trampoline Curriculum Non-foods & Food Classification; Healthy & Junk Food Classification Easy level: Learn to distinguish between food and non-food objects. Also, the benefits of the healthy food will be taught. Difficult level: Learn to distinguish between healthy food and junk food. Also, the benefits of the healthy food will be taught.
Curriculum Numbers & Counting Easy level: Learn counting from 1- 10. Difficult level: Learn counting from 11 - 20. Game 3 – Two-Step Tire Tread Game Play ACTIVITIES Outside on the track, you will see tires set up. It is your goal to step on the numbers that correspond to the tires you see on the track to run and finish the race! Step on the corresponding arrows/colors to run to the next row. There are two parts in this race. For the first part of the race, you will need to follow the numbers.
Red color footprint on the track Yellow color footprint on the track Blue color footprint on the track Green color footprint on the track Yellow footprint Blue footprint Red footprint Green footprint ACTIVITIES Curriculum Following Directions, Colors Easy level: Step on numbers 4, 5, and 6, along with color footprints to complete the race. This level includes a total of 50 tires and footprints. Difficult level: Step on numbers 4, 5, and 6, along with color footprints to complete the race.
Curriculum Following Directions, Sequencing Easy level: The sequence will include 3 steps. Difficult level: The sequence will include 5 steps. FINAL GYM CHALLENGE After you finish all of the games above as warm-up exercises, you will be asked to join the final Gym challenge! There are a series of exercises that you will need to complete, including jumping, walking on a short bridge, and jumping rope.
ACTIVITIES In the third exercise, you will need to jump rope. Stand on the mat and when the rope comes near you, jump over it. Curriculum Numbers, Counting Easy level: Obstacle paths only require jumping; this is not a timed activity. Difficult level: Obstacle paths are more challening; this is a timed activity. Brain Games In the Brain Games section, you can choose between four games. Step on the corresponding color footprints to choose the game you would like to play.
Game 1 – Dance Pattern Game Play In this game, you will see music bubbles coming out from the speaker on the stage. You need to make them pop before they go off the screen. After you make them pop, you will see a fun light show! The game will end once the song is completed. Can Can ACTIVITIES To begin play, you need to choose the song that you want to play. Step on the color footprint to choose a song.
ACTIVITIES Bubbles Music Notes Step on the mat to see them pop Step on the mat to see them pop Curriculum Colors, Following Directions, Matching Easy level: Only bubbles for numbers 1, 2, 3, 4, and 6 will be shown. 17 Difficult level: Bubbles for numbers 1-9 will be shown.
Game 2 – Letter Wheelies Game Play On a bike path, you will find some balloons floating towards you with letters on the top of them. You will be asked to find the beginning letter to complete a word, or you will be asked to find the letters to spell a word. Collect the balloons to find the letters you need. To steer the bike to the right, keep stepping on the right arrow. To steer to the left, keep stepping on the left arrow. Try to avoid the tree logs on the road, too, by moving away from them.
Curriculum Colors, Matching, Patterns Easy level: The sequence of the color pattern is simple; 3 guards are playing. ACTIVITIES Difficult level: The sequence of the color pattern is more challenging; 5 guards are playing. Game 4 – Math Motion Game Play On the stage, you will need to answer some Math questions by moving and twisting your feet! Answer the questions by pressing the corresponding numbers on the mat with your left or right foot.
Music Box Game Play The Entertainer Mary Had a Little Lamb Alouette Humpty Dumpty Previous Screen Next Screen Care &maintenance To begin play, choose the song that you want to play. Step on the color footprint to choose a song. You can also press the left or right arrows to see the previous screen or advance to the next screen. After the selecting the song, the music will play and you can dance freely to the music. CARE & MAINTENANCE 1. Keep your V.
Important Safety Information 1. The mat sensors are sensitive; therefore, we strongly suggest stepping on the mat with your feet and avoid shoes as damage could occur. 2. Position the mat away from hard floor surfaces and furniture. 3. Dry the mat thoroughly before using it to prevent any slipping. 4. If the mat becomes wet with perspiration, condensation or other liquid, please wipe it off. Important Safety Information 5.
Other Info VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss resulting from the use of this handbook. VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any loss or claims by third parties that may arise through the use of this software. VTech® Electronics North America, L.L.C.
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