Dear Parent, At VTech®, we know that every year, children are asking to play video games at younger and younger ages. At the same time, we understand the hesitation of most parents to expose their children to the inappropriate content of many popular video games. How can you feel confident in allowing your childen to play these games, and still educate and entertain them in a healthy, ageappropriate manner? Our solution to this on-going debate is the V.
INTRODUCTION Join Princess Ariel, a beautiful and curious mermaid, on an adventure under the sea! As you explore the undersea world, you will meet many wonderful creatures, play exciting games, and overcome challenging obstacles. Help Ariel make her dream come true - to marry Prince Eric and become part of the human world. GETTING STARTED STEP 1: Choose Your Play Mode Learning Adventure Learning Zone Options GETTING STARTED Move the joystick up and down to choose the play mode you want.
• Adventure Play After selecting Adventure Play, you can choose New Game to start a new game or Continue Game to continue an old game. Continue Game — Choose this to continue the adventure where you left it last time. The previous game settings will be kept. GETTING STARTED New Game — Choose this to start a new game. When you turn the unit OFF, V.Smile™ remembers where you left off in the adventure.
STEP 2: Choose Your Game Settings If you are satisfied with the default settings, press the ENTER button. To change the settings, move the joystick to scroll between the different settings and press ENTER to choose them. Move the joystick to the check icon and press ENTER when you are done. The Quick Play and Learning Zone modes each have their own settings on the game selection page. STEP 3: Start Your Game For Learning Adventure, please go to the ”Activities - Learning Adventure” section.
ACTIVITIES Educational Curriculum Learning Adventure Game 1: Sunken Boat Adventures Vocabulary Game 2: Ariel’s Grotto Object Classification Game 3: Missing Melodies Musical Instruments Game 4: Follow the Notes Musical Memory Game 5: Market Day Counting and Vocabulary Game 6: Dress Up Color Matching Game 7: Searching for the Trident Problem Solving Game 8: Saving King Triton Color Matching ACTIVITIES Learning Zone Zone 1: Bubble Burst Vocabulary Zone 2: Seashell Jewelry Pattern Recognitio
Objects collected Energy level Objects collected Depending on your game mission, you will need to find certain objects for each game. This shows you how many you have found. Energy level The number of chances you have left to complete the game. You can get bonus chances if you pick up the hearts along the way! Score The number of points you have earned during each game.
Game 2 - Ariel’s Grotto Game Play Help Ariel tidy up the objects in her secret cave. Some objects are missing - can you help her find them? Flounder will be there to help you out as you play. Educational Curriculum Learn to classify different objects. Easy level: You need to find the object that is exactly the same as the one in the cave. ACTIVITIES Difficult level: You need to find the object that belongs in the same group.
Game 4 - Follow the Notes Game Play In her cave, Ursula will play a tune with her tentacles. Can you follow it? Move the joystick to select the colored drums in the correct order. If Ursula likes what you play, she will give Ariel a potion to make her human! Educational Curriculum Learn to follow a musical pattern. Easy level: You will hear a maximum of six notes. The sequence of the notes will be displayed as hints. ACTIVITIES Difficult level: You will hear a maximum of six notes. No hints will be given.
Game 6 - Dress Up Game Play Ariel is invited to dinner with Eric so she needs an outfit to make her look like a princess! Inside the wardrobe, you will see beautiful dresses, jewelry and hats. Choose the one that she likes. Educational Curriculum Learn to match a variety of colors. ACTIVITIES Easy level: A dress will be shown on the right side of the screen. You need to find the necklace and hat that match the color of the dress.
Game 8 - Saving King Triton Game Play King Triton has been captured! Help Ariel save her father by finding the keys to the cage. Beware of Ursula as she throws bubbles containing the special keys to unlock King Triton. Try to find all of the keys by popping the bubbles with the trident. Educational Curriculum Learn to match colors while strengthening your hand-eye coordination. Difficult level: Find the keys in sequence to open eight locks of different colors.
Zone 2: Seashell Jewelry Game Play Ariel is making jewelry - help her collect the correct seashells to make a beautiful necklace! A necklace will be shown with some missing seashells. Find all the missing ones and complete the necklace. Educational Curriculum Learn to recognize different patterns and sequences. Easy level: There are one to two types of seashells in the necklace. ACTIVITIES Difficult level: There are two to three types of seashells in the necklace.
Zone 4: Underwater Pictures Game Play Use the underwater camera to take pictures of different undersea animals and learn fun facts! You can take up to ten pictures with the underwater camera. Move the joystick left and right to see the pictures you have taken. When you move the joystick to the far right, all the pictures will be gone and you can take some new pictures. Educational Curriculum Identify names and characteristics of different undersea animals.
focusing on a television screen at close range and handling a joystick for a prolonged period a time may cause fatigue or discomfort. We recommend that children take a 15 minute break for every hour of play. TROUBLESHOOTING Please note that if you try to insert or remove a Smartridge™ without first turning the unit OFF, you may experience a malfunction.
OTHER INFO ADDRESS : 1155 West Dundee Rd, Suite 130, Arlington Heights, IL 60004 USA TEL NO.: 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.