USER’S MANUAL ® ® © VTECH Printed in China 91-01252-005
Dear Parent: At VTech® we know that a child has the ability to do great things. That’s why all of our electronic learning products are uniquely designed to develop a child’s mind and allow them to learn to the best of their ability. Whether it’s learning about letters, numbers, geography or algebra, all VTech® learning products incorporate advanced technologies and extensive curriculum to encourage children of all ages to reach their potential.
CONTENTS INTRODUCTION ........................................... 1 PREPARATION.......................................... 2-5 MOUSE CONNECTION ............................................................ 2 PRINTER CONNECTION .......................................................... 2 POWER SOURCE ..................................................................... 2 BATTERY INSTALLATION ....................................................... 2 KEYBOARD BATTERY INSTALLATION ................................
DESCRIPTION OF ACTIVITIES ............ 10-35 ACTIVITIES WITH LEVELS AND 2-PLAYER MODE ............. 10 GENERAL DISPLAY ............................................................... 11 LANGUAGE ARTS............................................................. 11-13 WORD CHALLENGE .................................................................. 11 COMPREHENSION ..................................................................... 11 SECRET WORD .............................................................
MINUS MADNESS ....................................................................... 14 MULTIPLICATION ....................................................................... 14 DIVISION ..................................................................................... 14 ALGEBRA ATTACK! ................................................................... 15 GEOMETRY ................................................................................. 15 GRAPH IT! ............................................
LOGIC & GAMES ..............................................................18-19 ROBOT HUNT ............................................................................. 18 3D RACE RALLY ......................................................................... 18 3D TIC TAC TOE ......................................................................... 18 TREASURE HUNT ...................................................................... 19 DISC CHALLENGE ....................................................
HOMEWORK LAB™............................................................... 33 DATA PAIRS 1 ............................................................................. 33 DATA PAIRS 2 ............................................................................. 33 TEST TRAINER 1 ........................................................................ 33 TEST TRAINER 2 ........................................................................ 33 SYSTEM SETUP ................................................
CAUTION-ELECTRIC TOY FOR TOY TRANSFORMER - Not recommended for children under 3 years of age. As with all electrical products, precautions should be observed during handling and use to reduce the risk of electric shock. Input: AC120V 60 HZ 9W Output: DC 14.5V 4.5 VA - The adaptor should be periodically examined for conditions that may result in the risk of fire, electric shock, or injury to persons (such as damage to the output cord, blades, housing, or other parts).
INTRODUCTION Thank you for purchasing the VTECH® Power Zone™ 2000 learning product! We at VTECH® are committed to providing the highest quality products to entertain and educate your children. Should you have any questions or concerns, please call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-800267-7377 in Canada. The VTECH® Power Zone™ 2000 is an electronic learning aid.
PREPARATION MOUSE CONNECTION 1. 2. 3. 4. Make sure the unit is turned OFF. Locate the mouse jack on the back of the keyboard. Plug the mouse into the unit’s mouse jack. Turn the unit ON. PRINTER CONNECTION 1. Make sure both the VTECH® Power Zone™ 2000 learning aid and the printer are turned OFF. 2. Locate the printer port on the right side of the VTECH® Power Zone™ 2000 learning aid. 3. Connect the printer plug to the printer port. 4. Turn ON the VTECH® Power Zone™ 2000 learning aid and the printer.
KEYBOARD BATTERY INSTALLATION 1. Locate the battery cover on the bottom of the keyboard and open it. 2. Insert 4 "AA" batteries as illustrated. DO NOT USE RECHARGEABLE BATTERIES in the keyboard. 3. Close the battery cover. BATTERY NOTICE • • • • • • • Install batteries correctly observing the polarity (+ , _) signs to avoid leakage. Do not mix old and new batteries. Do not use batteries of different types together.
NOTE: If the unit suddenly stops working or the sound becomes weak, turn the unit OFF for 15 seconds, then turn it back ON. If the problem persists, it may be caused by weak batteries. Please install a new set of batteries and try the unit again. AC ADAPTOR CONNECTION Use a 14.5V 4.5VA center-positive 1. 2. 3. 4. 5. adaptor. Make sure the unit is OFF. Locate the adaptor jack on the back of the unit. Plug the adaptor into the unit’s adaptor jack. Plug the adaptor into a wall outlet. Turn the unit ON.
CONTRAST SWITCH Adjust the image on the screen by sliding the Contrast Switch up for higher contrast and down for lower contrast. MOUSE, KEYBOARD AND CURSOR CONTROL MOUSE Left mouse button Right mouse button Mouse door ® To use the mouse, push it in the direction that you would like the pointer on the screen to move. To move the pointer to the right side of the screen, push the mouse to the right. To move the pointer to the left side of the screen, push the mouse to the left.
KEYBOARD Break ! @ # $ Esc 1 2 3 4 W Q £ E % ^ & 5 6 7 R T * 8 Y ( ) 9 0 I U Backspace O P Tab A D S F J H G K { } Del [ ] Ins L Caps Lock Enter Z X C V N B M > < ? PG UP Shift Shift Left Player Symbol Help Level Quick Tag Player Print Screen Answer HOME Ctrl Alt Space PG DN Right END Player Repeat The VTECH® Power Zone™ 2000 learning aid has a full alphanumeric keyboard with 65 keys.
Caps Lock Key: Caps Lock Press this key to make letters you type appear in capitals without having to press the Shift key each time. Press once to activate this key. Press it again to release it. Repeat Key: Repeat Press this key to repeat the instructions and the question (the unit will repeat the question if the question on the screen is only partially visible.) Print Screen Answer Key: Answer Press this key to find the correct answer to a question.
Print Screen Key: Print Screen Answer Press the SHIFT key and the Print Screen key to print the current screen. An exact copy of the screen will be printed. Backspace Key: Backspace To correct an answer before it has been confirmed, press the Backspace key to delete the last entry. PG UP HOME PG DN Directional Keys: Right Player END These four keys will move the cursor up, down, left, and right. Space Bar: Use this to insert a space.
Category buttons: Category buttons are available to go directly to the selected group activities for Language Arts, Mathematics, Trivia Challenge, Logic & Games, Art Studio, Personal Office and Homework Lab™. st Sy em System Setup button: p tu Se Press this button and the system setup screen will be shown. For details in setting, please refer to System Setup page 29. o em D Demo button: The Demo button is available at any time to demonstrate any of the learning aid’s activities.
DESCRIPTION OF ACTIVITIES ACTIVITIES WITH LEVELS AND 2-PLAYER MODE ACTIVITY LEVEL 2-PLAYER MODE Word Challenge 1-4 YES Comprehension 1-4 YES Secret Word 1-4 YES Grammar Quiz 1-4 YES Parts of Speech 1-4 YES Word Search 1-4 YES Crossword 1-4 YES Synonyms 1-4 YES Antonyms 1-4 YES Word Puzzle 1-4 YES Sound Alikes 1-4 YES Sentence Shuffle 1-4 YES Creative Writing NO NO All Mathematics (except magic 24) 1-4 YES Magic 24 NO YES All Trivia challenge 1-4 YES Robot Hu
GENERAL DISPLAY In most of the activities, you will see a display of the status information, as well as icons and a working window. The status information includes the player’s name, the number of chances remaining and the score for each player. It also shows the level and the time left in the game. player name chance time left player 1 level player 2 LANGUAGE ARTS WORD CHALLENGE A meaning of a word will be displayed on the screen followed by three multiple choices.
GRAMMAR QUIZ A sentence will be displayed with one word missing. Three multiple choice answers will appear. Use Up/Down key to choose the answer or use the mose to answer. Press the Enter key or the left mouse button for the answer that will make the sentence grammatically correct, or type in 1, 2 or 3 to answer directly. PARTS OF SPEECH A sentence will be displayed on the screen and the unit will ask you to identify the part of speech, such as a noun or a verb, based on the given question.
WORD PUZZLE This activity shows a 16 x 8 grid. There are ten (10) words listed next to the grid that need to be correctly placed in the grid. You have to place all ten (10) words in the grid based on the simile given. First choose a highlighted area where a word is missing and then press the Enter key or the left mouse button. The clue will then be provided. Input the correct word and then press the Enter key to proceed and repeat the steps stated above.
COMMON GROUND A question will be shown and you need to determine the lowest common multiple. Input the correct answer and then press the Enter key to confirm your answer. FACTOR REACTOR A question will be shown and you need to determine the greatest common factor. Input the correct answer and then press the Enter key to confirm your answer.
ALGEBRA ATTACK! An algebra question will appear on the screen. Find the value of the unknown number (X) and input the correct answer by clicking the number icon on the number bar or typing in the number using the keyboard. Press the Enter key or click the icon to confirm your answer. Press the key to get a simplified Algebra function. By pressing the key, you lose one chance to answer the question.
FRACTION ACTION In this activity, a question involving fractions will appear on the screen. Input the correct answer using the number keys and then press the Enter key. Press the Help key to simplify the fraction. By pressing the help key, you lose one chance to answer the question. NUMBER PATTERNS In this activity, you will see a sequence of numbers related in some way. You must figure out the pattern and input the answer using the number keys. Press the Enter key to confirm your answer.
MYSTERY EVENTS This challenging trivia game tests your knowledge of a variety of mysterious and unexplained events. You are asked a question and are given three answers to choose from. You can select your answer by pressing Up/Down key or by using the mouse for the correct answer. Press the Enter key or the left mouse button to confirm your answer, or type in 1, 2 or 3 to answer directly. TECHNOLOGY This challenging trivia game tests your knowledge of technology and inventions.
LOGIC & GAMES ROBOT HUNT The mission of this strategy game is to find and defeat your opponent’s (the computer) robots before yours are found. First select a team. Next place your robots on the board. There are three small robots and two large robots for all levels. Press the right mouse button to flip the direction of a robot 90 degrees. There are three along the lower right corner of the screen. Once you click the icon, the computer will randomly place the robots on the board for you.
TREASURE HUNT The computer will display a grid. The mission of this game is to find all of the treasure in the grid. The grid also contains enemies and bonus points. Select a tile on the grid to look for the treasure and then press the left mouse button. To find clues on how many treasures there are in a selected row or column, click the icon. Doing so will tell you how many treasure pieces there are in that particular row. However, using a clue will also use up one chance.
ART STUDIO CARD MAKER The VTECH® Power Zone™ 2000 learning aid has several built-in pictures for you to create your own greeting card for different occasions. You can add your own messages on the card to give to your friends and relatives. To create a folded card: • Choose a picture to be used on the card. Use the arrow keys to select the picture you like. • Type in your text message. • When finished, click the PRINT CARD icon to print the card.
New New is the command to create a new file. Select New from the FILE menu icon and it will ask whether you want to save the current file. If you type “Y”, it will save the file. If you type “N”, It will create a new file. Open Open is the command used to retrieve an existing file. Select Open from the FILE menu and it will list out all the files. Select the file you want to retrieve and press the Enter key or the left mouse button. The selected file will then appear on the screen.
EDIT Cut Cut a block of text Paste Paste a block of text Copy Copy a block of text Find/Replace Find and replace text Most simple editing can be accomplished by using the Backspace key and the Del/Ins keys. When you need to change larger blocks of text, use the block editing features. The EDIT menu is for editing blocks of text. Defining a Block The first step in block editing is to define or mark a block of text.
memory, you will be given a list of possible words to replace it. You are also able to select one of the suggested words for replacement. Press the Esc key to return to the document. FORMAT Tab The unit will display this screen to let you set Tab spacing. Fonts The Word Processor provides two types of fonts: Bold or Italic. Bullet You can create or delete a bulleted list in the selected area or the current line. Numbering You can create or delete a numbered list in the selected area or the current line.
Time This allows you to insert the time. HELP The Help tool is a reference table for learning commonly used shortcuts.
SCHEDULER This activity keeps a full schedule for you and includes an alarm which can be turned ON/OFF. Delete Choose the Delete icon when you want to delete a record. You will be asked to confirm the deletion. Delete All Choose the Delete icon when you want to delete all the records of a particular date. You will be asked to confirm the deletion. Date Search This command lets you search for an existing record. You can search for a record by the date.
CALCULATOR This is an eight-digit, fully functional calculator for addition, subtraction, multiplication and division. You can move the pointer to click on the calculator buttons or use the keys from the keyboard to perform a calculation. The Calculator can be used to determine the answer to some of the questions in the Mathematics activities by pressing the Calculator icon. You can return to the activity by clicking the Return icon.
end This routine contains a lot of repetition. Routines can be written more concisely using a repeat command: to square : n repeat 4 [forward 30 right 90] end The repeat command has two sets of additional information or input - the number indicating the number of times to repeat the command (“4”) and the list of commands to be repeated (“forward 30 right 90”). Once this routine is defined, one need only to write “square” and LOGO will draw a 50-step square at the current Turtle location.
end variables LOGO can interpret a string of characters in four ways: 1) Numeric value The strings “123” and “25.6” are recognized as numeric values. 2)Command The strings “square” and “triangle,” when created in the routines defined above, are recognized as commands. 3)Text To print the word “house,” if one writes print house, LOGO sees the word “house” as a command. To enable LOGO to treat the word “house” as text, there must be double quote marks placed immediately before it.
pendown (pd) showturtle (st) status) hideturtle (ht) home screen, points the turtle straight up the state. clearscreen (cs) put the turtle’s pen down and draws a line when the turtle moves.(default status) make the turtle shape visible.(default make the turtle shape invisible move the turtle to the center of the (HEADING 0), but does not clear graphics screen or alter the pen erase the graphics screen, returns the turtle to the center of the screen, and sets the turtle’s heading to 0.
int output the integer portion of its input by removing the decimal portion, if any. No rounding occurs. log output the natural logarithm of its input. log10 output the base 10 logarithm of its input. product output the product of its inputs. quotient output the result of dividing the first input by the second input. random output a randomly selected number from 1 through its input. remainder output an integer which is the remainder of dividing the first input by the second.
4. Other instruction edit enter the LOGO editor and opens an edit window. load transfer the contents of the file specified by its input from the disk to the orkspace. save save the contents of the workspace to a file on the disk. open open a device. If the specified file or device does not exist, OPEN outputs FALSE. close close a device. print print its inputs to the output screen. type TYPE prints its inputs on the screen, and the prompt appears after the last character printed.
if... then... else... IF runs the instructions if the result of the conditional statement (if … ) is TRUE. If the conditional statement is FALSE, nothing is done unless ELSE follows the instructions. label...go LABEL marks the beginning of a GO-LABEL loop. Its input must match the input of the corresponding GO command. Used in conjunction with GO. repeat: REPEAT runs the list of instructions in the second input the number of times indicated by its first input.
MONEY MANAGER This activity teaches you the basics of money management. With Money Manager, money transactions can be edited and deleted. Money Manager has three menu icons along the top left corner of the screen. You can edit a record by selecting the EDIT command. Also you can delete the record by selecting the Delete command. The screen will display a window to confirm deleting the record. HOMEWORK LAB™ DATA PAIRS 1 In this activity you will be given the flexibility to input pairs of data.
BACKGROUND MUSIC In many activities, you may hear background music while playing a game. You may turn the background music ON or OFF by selecting the ON/OFF icon. DATE & TIME Date & Time allows you to set the time or set the alarm ON or OFF by selecting the ON/OFF icon. SCORING STATISTICS This setting provides a scoring statistics report for you to review in graphics or text. PRINTER SETUP There are a number of printers that the VTECH® Power Zone™ 2000 learning aid is compatible with.
TOOLS Select tools and you are able to choose the following items: GENERAL Several settings are available in this section, including: • Personal Information This lets you enter your personal information such as name, telephone, address, and birthday. • Number Entry This allows you to set the number input direction in mathematics and games. • Date Format This allows you to select the date format. • Start-Up Preference This allows you to set your start-up message when you turn on the unit.
2 Insert a cartridge into the slot located on the front of the unit with the label facing up. You should feel the cartridge click into place. 3. Turn the unit ON. 4. Press the cartridge button on the keyboard and the cartridge activities can be accessed. NOTE: For information on purchasing cartridges, call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada. A service representative will be happy to help you.
SCORING The following table lists how scoring is done for each of the activities that keep score in the VTECH® Power Zone™ 2000. NOTE: The following activities do not have scoring or a 2-player mode.
VTECH® Power Zone™ 2000 ACTIVITIES: Activity Scoring Code Word Challenge 1 Comprehension 1 Secret Word 2 Grammar Quiz 1 Parts of Speech 1 Word Search 2 Crossword 2 Synonyms 1 Antonyms 1 Word Puzzle 2 Sound Alikes 1 Sentence Shuffle 1 Creative Writing NO All mathematics (except: Tic Tac 18) 1 All Trivia Challenge 1 Robot Hunt NO 3D Race Rally NO 3D Tic Tac Toe NO Treasure Hunt NO Disc Challenge NO 3D Maze NO All Art Studio NO All Personal Office NO Homework Lab
CARE AND MAINTENANCE 1. 2. 3. 4. 5. Keep the unit clean by wiping it with a slightly damp cloth. Keep the unit out of direct sunlight and away from direct sources of heat. Remove batteries when the unit will not be in use for a long period. Do not drop the unit on hard surfaces or try to dismantle it. Do not immerse the unit in water or get the unit wet. IMPORTANT NOT: Creating and developing electronic learning aids is accompanied by a responsibility that we at VTECH® take very seriously.