Instruction manual
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19. RHYMING FUN
Find a rhyming word that matches the word on the top of the screen. Use
the Arrow keys and Enter to select your answer or use the mouse to click
your answer when it appears on screen.
20. TEXT EDITOR
Create your very own stories! You can input text by using the letters,
numbers and symbols and also insert small pictures by pressing the Shift
key and Insert key together. If you type a vocabulary word from any of
the word activities, you’ll enjoy a special animation!
MATH
21. MAGIC COUNTING
It’s raining and the ants are very busy collecting food. Watch them carefully
as they move in and out of their home and count how many ants are left
inside. Use the mouse, the Arrow keys and Enter to answer.
22. NUMBER HONEYCOMB
Several numbers will be shown one by one in the honeycomb.
Remember where the numbers appear and use the mouse to click the
honeycomb cells in the correct order. You can also use the Arrow keys
to select the cells and press Enter to answer.
23. MAGIC 10
Link the numbers in a line that add up to 10 within the time limit. The numbers
can be in a row, column or diagonal. Use the mouse to click on your
answer or use the Arrow keys to select the numbers and then press
Enter to answer.
24. SPEEDY SEQUENCE
Click on the correct shape and fill in the missing sequence. Use the mouse
to click on your answer.
25. MORE OR LESS
Look at the equation and then use the mouse to click on the “√” for “true”
if the equation is correct or the “X” for “false” if the equation is incorrect.
You can also use the Arrow keys and then press Enter to answer. Hurry!
This is a timed game!
26. FEED FIDO
Uh-oh, Fido is hungry! Feed him by choosing numbers that add up to the
target number on screen. Use the mouse to click on your answer or use
the Arrow keys to select a number and then press Enter to answer.
ACTIVITIES