User`s manual

7
Dent-Resist With this item, Dusty won’t
get hurt as much if he hits something. Dent-
Resist will automatically activate when Dusty
ies into an area with obstacles. The color of
Dusty’s fuel meter will change to yellow to let
you know that the item is active.
Overcoming Challenges During the Race
As each race goes on Dusty will encounter certain scenarios that will
trigger a mini game. Complete the mini game to return to the race. The
mini games are listed below.
Fill ‘er Up
Dusty needs to ll up before the race. Use the
fuel meter to gure out how much fuel Dusty
needs. Then, touch the number that answers
the question.
Curriculum: Measurement, Addition
Take Off
The race is starting! Get ready to take-off! Find
the number that comes next to help Dusty
pick up speed. Press the ENTER button when
the correct number scrolls inside the answer
box. Press the d-pad left or right to make the
numbers scroll in a different direction.
Curriculum: Number Order, Skip Counting
Fly to Safety
Dusty has own into a storm. Choose the
correct locations to help him nd his way out of
it. Touch a location to choose it.
Curriculum: Cardinal Directions, Graphing,
Coordinates
Escape the Lightning
Dusty’s caught in the middle of a thunderstorm,
and the skies ahead are full of lightning. Press
the d-pad up, down, left, and right to guide
Dusty. Dodge the lightning bolts and obstacles
to escape from danger.
Curriculum : Hand/Eye Coordination
ACTIVITIES
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