User’s Manual TM Master Pad FM © 2002 VTech Printed in China 91-01474-006
Dear Parent: At VTech® we know that a child has the ability to do great things. That’s why all of our electronic learning products are uniquely designed to develop a child’s mind and allow them to learn to the best of their ability. Whether it’s learning about letters, numbers, geography or algebra, all VTech® learning products incorporate advanced technologies and extensive curriculum to encourage children of all ages to reach their potential.
Contents INTRODUCTION ................................................................ 1 POWER SOURCE ............................................................. 2 BATTERY INSTALLATION .................................................... 2 BATTERY NOTICE ................................................................ 2 AC ADAPTOR CONNECTION .............................................. 3 HEADPHONE CONNECTION ............................................... 4 PRINTER CONNECTION ...........................
INTRODUCTION Thank you for purchasing the VTech® MASTER PAD™ FM learning toy! We at VTech® are committed to providing the highest quality products to entertain and educate your child. Should you have any questions or concerns, please call our Consumer Services Department at 1-800-5212010 in the U.S., 1-800-267-7377 in Canada. MASTER PAD™ FM features a large, clear LCD screen that displays hundreds of friendly animated pictures and vivid sound that actively encourages children.
POWER SOURCE MASTER PAD™ FM operates on 4 “AA” size batteries (UM-3/LR6) or a 9V 300mA AC center-positive adaptor (not included). BATTERY INSTALLATION 1. Make sure the unit is turned OFF. 2. Locate the battery cover on the back of the unit and open it. 3. Insert 4 “AA” batteries (UM-3/LR6) as illustrated. (The use of new, alkaline batteries is recommended for maximum performance.) 4. Replace the battery cover. 5. Change the two "AA" backup batteries the same way as illustrated above.
1. Interrupt the power supply by removing the batteries. 2. Let the unit stand for a few minutes, then replace the batteries. 3. Turn the unit on. The unit will now be ready to play again. If the problem persists, please call our Consumer Services Department at 1-800-521-2010 in the U.S., 1-800-267-7377 in Canada. AC ADAPTOR CONNECTION Use a standard 9V 300mA AC center-positive 1. Make sure the unit is OFF. 2. Locate the adaptor jack on the backside of the unit. 3.
HEADPHONE CONNECTION MASTER PAD™ FM has a specially designed headphone. Please follow the steps below to connect your headphone. 1. Make sure the volume low down. 2. Locate the headphone jack at the right side of the learning toy. 3. Plug the headphone into the learning toy’s headphone jack. 4. Adjust the volume so that you can listen to the unit comfortably. PRINTER CONNECTION MASTER PAD™ FM designed a printer connection. To connect the printer: 1. Power off the printer. 2.
MOUSE BUTTON Mouse Buttons lie below the keyboard. They have the full mouse function, which enables you to play the games at more ease. Press four mouse buttons in the middle to move the mouse around. Press left mouse button to activate the selection and right button to cancel. N.B.: Printer and mouse sold separately. CONTRAST SWITCH Adjust the image on the screen by sliding the Contrast Switch to the right for higher contrast and to the left for lower contrast.
Flashlight with handle 1. Cover the top cabinet. 2. Insert the 3-in-1 Flashlight with the battery door of the Flashlight near the Flashlight slot. Backlight 1. Open the top cabinet. 2. Insert the Flashlight with the bulbs near to the slot. Hand held Flashlight 1. Slide the switch of the Flashlight towards the bulbs. AUTOMATIC SHUT-OFF If there is no input into the VTech® MASTER PAD™ FM learning toy for about 8 minutes, the learning toy will automatically shut itself OFF to save power.
LETTER KEYS Use the Letter keys to input letters or words in activities like Typing Challenge and Card Maker. The QWERTY layout will familiarize your child with the standard computer keyboard and typewriter. Q W E A S Z R T D X CLEAR F Y G C V SPLIT VIEW U H B I J O K N P L M UP/DOWN NUMBER KEYS Use the Number keys when inputting the answers in mathematical activities.
SMART CARD: Smart Card Press the SMART CARD button when you want to play with the SMART CARD (sold separately). DELETE KEY: Del Ins Press the DELETE key to erase letters or numbers before you press the ENTER key. BACKSPACE KEY : Press the BACKSPACE key to erase a character before the cursor. HINT KEY: Level Hint Press the HINT key if you need help within an activity. The HINT feature will aid you in answering a question.
Level LEVEL KEY: Hint Press the LEVEL key to change the difficulty level within an activity. There are four levels of play within most of the activities. The first level is the easiest and the fourth level is the most challenging. Levels can be changed at any time during an activity. REPEAT KEY: Repeat Press the REPEAT key to repeat the question. Del INSERT KEY: Ins Press INSERT key to toggle between Insert and overwrite modes in the Card Maker activity.
STATION KEY: Symbol Station Press STATION key to change the station of radio you want to listen to. START/STOP KEY: Space START/STOP Press START/STOP key to activate or halt the stopwatch. UP/DOWN KEY: B UP/DOWN Press UP/DOWN key to set the count up and count down mode for Stopwatch. CLEAR KEY: X CLEAR Press CLEAR key to reset the Stopwatch. SPLIT KEY: C SPLIT Press the SPLIT key to memorize the lap records in background. The unit can keep up to 10 records.
• MASTER PAD™ FM is an adventure-related machine. The main menu is a GPS world map. On location of Africa, Pacific Islands, Himalayan Mountains and South American Rain Forest, you can get the hint of how many pictures you can get respectively. After playing games and collecting pictures, you can press Album key or choose the activity Photo Album from Tool box to view the pictures you got.
Category Activity List Level Scoring Hint Help √ √ - √ 18. Typing Challenge √ √ - √ 19. Monkey Rescue √ √ - √ 20. Pattern Puzzles - √ - √ 21. Hide & Seek √ √ - √ 22. Recycle It! √ √ √ √ 23. Clock & Alarm - - - √ 24. Stopwatch - - - √ 25. Lunar Calendar - - - √ 26. Conversion Pad - - - - 27. System Setup - - - √ 28. Traveler’s Checklist - - - √ 29. Mapped Out - - - √ 30. Photo Album - - - - 31. Card Maker - - - - 32.
DESCRIPTION OF ACTIVITIES AFRICA 1. Earth Trivia Do you have any knowledge of Earth? Try this game! You can learn about the place where we live. On the screen, you can see a question will scroll at the upper part of the screen. Multiple choices will display at the bottom line of the screen. Press right and left cursor keys to select the correct answer, and Press ENTER to confirm. 2. Extinct or Rare Trivia The game lets you learn the Extinct or Rare animals on the earth.
5. Treasure Hunt Give the photographer a hand! He is to find a treasure box. You can press four direction cursor keys to guide him. Hints are given at the bottom. Trees, big rocks, fences and other obstacles may block his way. 6. Hidden Pathways The photographer is in big trouble. He lost his way in the maze. Please guide him out. Get through doors by pressing left and right cursor keys and climb up and down the stairs by pressing up and down cursor keys. 7.
10. Who Am I Can you recognize the animal? Please choose correct name of the animal on the screen. You can press left and right cursor keys to make selection. And press ENTER to confirm. 11. Number Fishing Fishing must be a very interesting sport. In this game, you are required to fish exactly the weight of fish the boat can hold. The capacity is marked on the boat. And the fishes marked with weight will swim from right to left. Press ENTER to catch a fish. 12.
15. Flying through Life How much knowledge do you have of the flying birds? Please check in this game. It’s funny and instructive. The way to play this game the same as Walking Through Life. 16. Number Path The photographer must escape from the dangerous animals by a balloon. But he can’t get to the balloon until he solves a sequence of addition problems. No doubt you must help him on his way to the balloon. SOUTH AMERICAN RAIN FOREST 17.
21. Hide & Seek A turtle lays her eggs on the beach. But waves make the whole beach look the same and turtle can’t find her eggs again. Could you do the turtle a favor? Press four direction cursor keys to guide the turtle to find her eggs. 22. Recycle It! Different objects moves from left to right on two tracks. At the end of the two tracks are two dustbins. One is recyclable dustbin; the other one is unrecyclable dustbin.
25. Lunar Calendar This is a calendar check tool. It can check a certain year, month, date’s week day and moon’s shape. You can make the check by inputting a day. 26. Conversion Pad Here you can check the exchange rate between units and make calculation between units. Pressing on the icons on the screen can go into different conversion pad to view or calculate different unit conversion of speed, volume, length, weight, time and temperature. 27.
Press the Delete icon to delete the symbol you have selected by mouse on the screen. Press the Print icon to print the created map. 30. Photo Album It is a place for you to collect the rewarding photos. You can view no pictures until you gather photos. On the GPS main menu, number of pictures (total 5) will be marked on the different places (Africa, Pacific Islands, Himalayan Mountains, South American Rain Forest).
34. Radio Animation You want an animation for each different station? Set up here. You can choose different animations for different stations. 35. Radio Alarm Don’t want to miss your favorite program on air? Use Radio Alarm to set the station and time you want the radio to automatically power on. REFERENCE GUIDES 36. Land Reference This game provides much information about the Earth. Choose a key word and you can find the corresponding information. 37.
SMART CARD Smart Card is a additional activity with great knowledge in it. To play Smart Card, please refer to HOW TO PLAY WITH THE SMART CARD.
Hidden Pathways Recycle It Treasure Hunt Time used (seconds) score ≤ 20 100 ≤ 30 90 ≤ 40 80 ≤ 50 70 ≤ 60 60 Fail 0 5*correctly collected objects Time used (seconds) score ≤ 60 20 ≤ 70 15 ≤ 80 10 ≤ 90 5 Fail 0 SCORING SYSTEM IN SMART CARD Scoring appears after 5 consecutive questions.
CARE AND MAINTENANCE 1. Keep your learning computer clean by wiping it with a slightly damp cloth. 2. Keep your learning computer out of direct sunlight and away from direct sources of heat. 3. Remove the batteries when your learning computer will not be in use for an extended period of time. 4. Do not drop your learning toy on hard surfaces or try to dismantle it. 5. Do not immerse your learning toy in water or get it wet.