LITTLE SMART USER’S MANUAL © VTECH Printed in China 91-01326-000
Dear Parent: At VTech® we know that a child has the ability to do great things. That’s why all of our electronic learning products are uniquely designed to develop a child’s mind and allow them to learn to the best of their ability. Whether it’s learning about letters, numbers, geography or algebra, all VTech® learning products incorporate advanced technologies and extensive curriculum to encourage children of all ages to reach their potential.
INTRODUCTION Thank you for purchasing the LITTLE SMART DJ Jazz 'n Jam™ learning toy! We at VTECH® are committed to providing the best possible products to entertain and educate your child. Should you have any questions or concerns, please call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada.
INCLUDED IN THIS PACKAGE • One VTECH® LITTLE SMART DJ Jazz 'n Jam™ learning toy. • One instruction manual. WARNING: All packing materials such as tape, plastic sheets, wire ties and tags are not part of this toy, and should be discarded for your child's safety. BATTERY INSTALLATION 1. Make sure the unit is turned off. 2. Locate the battery cover on the bottom of the unit. Use a coin or screwdriver to loosen the screw. 3.
• Remove exhausted or new batteries from the equipment when the unit will not be used for an extended period of time. • Do not dispose of batteries in fire. • Do not attempt to recharge ordinary batteries. • The supply terminals are not to be short-circuited. WE DO NOT RECOMMEND THE USE OF RECHARGEABLE BATTERIES. NOTE: If for some reason the program/activity stops working, then please follow these steps: 1. Please turn the unit OFF. 2. Interrupt the power supply by removing the batteries. 3.
2. Press the DEMO BUTTON to hear a sample of the product's features. 3. Slide the VOLUME CONTROL SWITCH to adjust the volume of the unit. Slide the switch up to increase the volume or slide the switch down to decrease the volume. 4. Slide the MICROPHONE VOLUME SWITCH to adjust the microphone volume. The microphone will turn off when the switch is at its lowest position. The microphone can turn on only when it is in the upright position. 5. Press the OFF BUTTON.
ACTIVITIES EXPLORING ACTIVITY 1. After the unit is turned on, it automatically enters the Exploring Activity. 2. In the Exploring Activity, press any piano key to play music. 3. Press any of the INSTRUMENT KEYS to change the sound of the piano keys to the instrument selected. 4. Press any effects. DRUM PAD to hear sound 5. Rotate the TURNTABLE clockwise to play the background music at a faster pace.
6. Rotate the TURNTABLE counter-clockwise to play the music at a slower speed. 7. Rub the TURNTABLE back and forth quickly to hear a "record scratching" sound effect. 8. Press the STOP BUTTON to stop all audio output. 9. Move the JOYSTICK to the left or right to hear the sound effects move from the left or right speaker. Hold it to change the scale of the keyboard. 10.Move the JOYSTICK backward or forward to hear ascending or descending sound effects move closer to you or away from you.
EASY JAMMING ACTIVITY 1. Press a STYLE KEY to hear a phrase that invites you to begin the Easy Jamming Activity. The background music will start to play. 2. Press a WHITE PIANO KEY to jam in a music loop. The key being pressed will light up. Up to 4 music loops can be jammed in at the same time. 3. Press the WHITE PIANO KEY to turn off the light and stop the corresponding music loop. 4. Press a PURPLE PIANO KEY to jam in an additional music tune. 5. Press a DRUM PAD to jam in a drum sound effect.
6. Slide the TURNTABLE clockwise to increase the tempo of the music. 7. Slide the TURNTABLE counter-clockwise to decrease the tempo of the music. 8. Rub the TURNTABLE back and forth quickly to hear a "record scratching" sound effect. 9. Press an INSTRUMENT KEY to change the instrument sound of the background music. 10.Press the STOP BUTTON to stop the music.
.You will hear an inviting phrase if there is no input for a period of time. 12.The music will finish playing if there is no input for a few minutes. 13.You will hear an encouraging phrase while you play your own tunes. 14. Move the JOYSTICK to the left or right to hear the music shift to the left or right speaker. It also changes the key in which the music is being played. 15.Move the JOYSTICK backward or forward to hear the music moving closer to you or away from you.
2. Press a WHITE PIANO KEY to change the instrument of the song. The key being pressed will light up. 3. Press the WHITE PIANO KEY to turn off the light and change back to the normal instrument. 4. Press a PURPLE PIANO KEY or a drum pad to hear jam-in phrases. 5. Slide the TURNTABLE clockwise to increase the tempo of the song. 6. Slide the TURNTABLE counter-clockwise to decrease the tempo of the song.
7. Rub the TURNTABLE back and forth quickly to hear a "record scratching" sound effect. 8. Press an INSTRUMENT KEY to change the instrument sound of the song. 9. Press the STOP BUTTON to stop the music. 10.Move the JOYSTICK to the left or right to shift the music to the left or right speaker. It also changes the key in which the music is being played. 11.Move the JOYSTICK backward or forward to hear the music move closer to you or away from you. Hold it to change the key of the music.
RECORDING ACTIVITY 1. Press the RECORD BUTTON and you will hear a phrase inviting you to start recording your own tune. You can start to record your own music and sound effects using all of the input devices. You will not be able to record any sounds through the microphone. 2. Press the STOP BUTTON to stop recording. 3. The recording activity will end after a few minutes without input. You will hear an ending tune when the recording mode has ended. 4.
6. You can record your own music, jamming pattern, or karaoke instrument pattern in the Recording Activity. You will not be able to record singing using the microphone in this activity. PIANO LESSON ACTIVITY Note: These four songs contain notes which cannot be shown by the light-up piano keys. Therefore, these songs cannot be used for piano lessons 1, 2 & 3. -- Take Me Out To The Ball Game -- Old King Cole -- Sailing -- Turkey In The Straw LESSON 1: 1.
3. Follow the LIGHT-UP PIANO KEYS and learn to play the selected song. The lightup key will wait for you to press it before proceeding to the next note of the music. 4. If there is no input after entering the Piano Lesson Activity, the unit will terminate the lesson and start the Exploring Activity. 5. Press the STOP BUTTON at any time to end the lesson. LESSON 2: 1. Press the LESSON 2 BUTTON to hear an introductory phrase such as "Pick a song! Ready? Follow the lights." 2.
3. Follow the LIGHT-UP PIANO KEYS to play the song. The background music will not wait for you in this lesson. However, if you press a wrong key, the music will still play correctly. The purpose of this lesson is to teach you how to follow the rhythm of the music. 4. Press the STOP BUTTON at any time to end the lesson. LESSON 3: 1. Press the LESSON 3 BUTTON to hear an introductory phrase such as "Wanna be a star? Pick a song and follow the lights." 2. Press a SONG KEY to select a song.
3. Follow the LIGHT-UP PIANO KEYS to play the selected song. The background music will not wait for you in this lesson. If you press a wrong key, the music of the pressed keys will play. 4. Press the STOP BUTTON any time you want to end the lesson. 5. If you follow the lights correctly, you will hear encouraging phrasesat the end of the lesson. CARE AND MAINTENANCE 1. Keep the unit clean by wiping it with a slightly damp cloth. 2. Keep the unit out of direct sunlight and away from any direct heat source.
POWER SUPPLY: BATTERIES: 4 x 1.5V “C” / UM-2 / LR14 DO NOT USE RECHARGEABLE BATTERIES ADAPTOR: Use VTECH or any standard adaptor complying with EN60742 DC 9V 300mA ✳ The transformer is not a toy. ✳ The toys is not intended for children under 3 years old. ✳ The toy is not to be connected to more than the recommended number of power supplies.
Note: This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer's instructions, it may cause interference to radio and television reception. It has been type tested and found to comply within the limits for a Class B computing device in accordance with the specifications in Sub-part J of Part 15 FCC Rules, which are designed to provide reasonable protection against such interference in a residential installation.