Specifications
- 444 - 
If your Audio Event is partly right in Timing
If some parts of the Audio are in timing but some are not, a special situation arises. 
For example, let’s look at a drum loop where one beat is “off” but the rest is correct. 
When you now use Quantize Audio to put the faulty section right again, you must 
be careful to not also accidentally move parts of the correctly timed audio:
Here, the beat in the middle is played too early (note that the link line is 
dotted). If you perform a Quantize Audio with these three links, the faulty 
beat will be moved to a correct position.
But, Cubase VST will also stretch the 
audio to the left of the faulty beat (to fill 
up the gap when the beat is moved to 
the right). In our example, this will 
mean that this correctly timed beat is 
moved to the right, and will be out of 
timing!
In this example, the correct beat closest to the 
left of the faulty one is linked instead.
When you Quantize Audio, this section 
will be stretched. But since there are no 
actual beats within the section, this will 
not affect the rhythmic “feel” of the 
audio.










