Specifications
- 127 - 
3. Choose an unused Sound and change its O-Note value until you find a 
sound you want to include in your Drum Map.
Each time you change the O-Note value, the new note is output.
4. Double-click in the Drum Name column and type in a suitable name for 
the Sound.
5. Repeat steps 3 and 4 until you have all the sounds you want in your 
Drum Map.
• If you want to incorporate sounds from several different instruments (or 
several drum kits from a multitimbral instrument) in the same Drum 
Map, set the Output and Channel values for each Sound so that the right 
instrument is addressed.
To avoid redoing this over and over again, you can define Instruments just 
like you do in the Track Columns in the Arrange Window.
● If you use different MIDI Channel settings for different Sounds, you have to set 
the MIDI Channel for the Track (in the Track list) to “Any”.
6. When you have all the sounds you want, set the I-Note values for each 
Sound.
Setting the I-Notes allows you to place your Sounds on convenient keys on 
the keyboard.
● You might get a warning saying “Double defined I-NOTE in your drum set”. 
This means that more than one Sound is set to the same I-Note value. To 
avoid problems, be sure to change one of the Sounds to an unused I-Note 
value.
• You may move and re-sort the Sounds in the editor if you for example 
want to have your snare drum sounds gathered on consecutive rows.
This is done by dragging the rows in the list, just like re-arranging Tracks in 
the Track list. Changing the order of the Sounds in the list does not affect the 
I-Note, O-Note or “real” note values - it is just a display feature, to make ed-
iting easier.
You now have a basic Drum Map. You may want to set the Q and Len parameters 
and the four pre-defined velocity values when editing or inputting notes in Drum 
Edit. This can be done for some or all of the Sounds, as described on page 131 in 
this chapter.










