User's Manual
Table Of Contents
- Artemis Phone User Manual
- Introduction
- Important information
- Getting Started
- Accessories
- Screen Icons
- Basic Functions
- Phone Menu Reference
- Chapter 1: Contacts
- Chapter 2: Messages
- Chapter 3: Working with Profiles
- Chapter 4: Recent Calls
- Chapter 5: Setting Up Your Phone
- Chapter 7: Amusement
- Chapter 8 Health and Safety Information
7. If you don’t know how to play, you can read
instructions by selecting [Instructions].
8. The game rule is as follows:
Use [Up]/[2], [Down]/[8], [Left]/[4] and [Right]/[6] to control the cursor. Use [OK]/[5] to select a
chessman. When Chessman X moves over Chessman Y next to it, Y will be removed from the
chessboard. Only one chessman can be removed at one time. Player wins if there is only one
chessman left in the center of the chessboard