User manual

UM0036 EMU3 emulator features
Doc ID 7705 Rev 11 301/385
that shows how to specify a value with selected bits masked, is given in Section 10.5.1
on page 318.
Note: Ignored means that the signal is not monitored as part of the event.
10.2.4 Enabling advanced breakpoints
There is an Enable Configuration checkbox at the top left of the Advanced Breakpoints
window, above the user configuration summary. This must be checked to activate the
breakpoint program.
When breakpoint information is restored at the beginning of a new emulation session, this
checkbox is disabled (unchecked), it must be set to active again for the current breakpoint
program to run.
10.2.5 Starting with trace ON
The checkbox Start with Trace ON, is located at the bottom left of the Advanced
Breakpoints window below the user program summary. This checkbox corresponds to the
Trace On option which is available in the Trace contextual menu under Emulator
Commands (refer to Section 10.1.2 on page 286).
If Advanced Breakpoints is enabled, then control of the trace is via the Advanced
Breakpoints sequencer and the Trace On/Off command in the Trace contextual menu is
disabled.
Figure 234. Emulator commands in trace contextual menu
When this option is active, the trace is turned on when the application program runs. When
inactive, the trace is off until turned on explicitly by an Advanced Breakpoints programmed
event (set in a THEN section of one of the Program Levels).
10.2.6 The configuration summary
On the left of the Advanced Breakpoints window, the Configuration Summary shows the
logic structure, event definitions and actions to take for all the levels. As you complete the
definition of each level, the information that you entered appears in the Configuration
Summary.
You can use the Configuration Summary to jump to your definitions—any element may be
selected by a single mouse click on the corresponding identifier. The text is highlighted, and
information on this single level and the particular element within it, appears in the
Programming Level area to the right of the Window.
For example, in Figure 235 you can see a structured view of Level 1 in the Configuration
Summary and Event 2 of Level 1 has been highlighted by clicking on it, thus opening the
Level 1, Event 2 programming area on the right-hand side of the window.