User manual
Application Preferences
445
© 2014 Digital Vision
UM-2014.1-07
The default DPX image format used for DPX exports.
Values :
Big endian, Little endian
Default :
Big endian
Big endian ("cineon" format)
Little endian ("OpenGL" format)
A big endian DPX file has header magic SDPX (ascii). A little endian
DPX file has header magic XPDS (ascii). This specifies the byte-
order used in the file and has an impact on DPX compatibility. The
default should be most compatible.
DPX Export Colour Depth
This specifies the default bit depth and colour data format for exported DPX
image files.
Current colour depth RGB - default. This sets the export bit-depth per
channel as per the current output format, and uses RGB colour
space.
12 bit RGB - use 12 bits per channel, RGB.
10 bit YUV - use 10 bits per channel, YUV.
Leave this at the default setting unless you are sure you need to
change it.
Render Tile/Frame Threads
These settings control how many frames we try to render in parallel, and how
each frame may be split for further concurrency in the render process.
Render tile threads - this defines how each individual frame is split
(tiled) for rendering in parallel across multiple CPU cores
Render frame threads - this defines how many whole frames are
rendered in parallel.