User`s guide

SIMPI,E
SIMON
ADAP
TATI ON
by
Tim
Longcor
There
was a
printing
error
in
the
original code
of the
Simple
Simon
game
by Pete
Kellnerr'VoI
2, Issue 2t at
Location
032C.
It should be
5780
instead
of
3780,
After
I
got
the
prograrn
runni-ng'
I
decided I would
add
skill Ievels and a time
limit
for
responding.
\
At
the beginning
of
the
game
hit
key
1
through 4
for
whatever
skill
level
you
would
like
to try"
The winning sequences
are
8r
L4,
20,
ana
25 respectively.
-
If
you
take
longer
than
4
seconds to
respondr
you
will Iose.
The speed of
the
game
now
increases
after every
fifth
note rather
than
every note"
The
rest
of the
program
operates
the
same as the origi.nal.
0200
1332
o
20
B
I20C
o21A
22BA
0230
ry\
C
0232
23rc
0234
r2o4
0274
12?6
02?6
D6B
o2BA 55rr'
o2Bc
F5r5
O2AA
T2B2
o2B2
F
5o7
o2B4
35oo
0286
r2gg
0288
I2C0
02D6
1382
0332
FooA
0331t 690A
0336
4oor
o33B 69oA
o33A 4o
02
o33C 6goE
o33E
4o
03
o34o
69LL+
WLt
z
4oo4
Wt+t+
6g1A
Wt+6
22Eo
o3ll8
6600
o34A
L2O2
o34c
57
90
o34E ooEE
03
50
23ro
0352
6505
0354
?
sFF
0356
22t+o
o35B
35oo
035A
1354
03
5C
FooA
035E
4ooF
o36o
Izoa
0362
4ooE
0364 2320
0366
13
5c
0368
4z
o
5
o35a
660
5
o36c
4zoA
o36n
660A
037
o 47op
03? 2
66oF
o3?4
42il+
03?6
56fi
037
B vZtg
03?A
56Lg
o37C
B15o
o37E 811E
03 Bo
r27
A
o3B2
23to
o
3
84
r2oo
FLIP=A-ROUND
This
game
shows
the
numbers
1
througlr
p
in
a
random
sequence.
The
object
is
to arrange them
in
order
from Left
to
right in
the
l-east nunber
of
tries.
An
example
of
how
the
program
works
is
as
followsl
Suppose
"2?Il+85396"
is
the starting sequenceo
Pressing
key
J
will
give
you
"84t725396o"
Note tfrat only tne
first
five numbers
"f1ip-a-round."
After
a
few triesr
fou
will
begin
to catch
orrr
o2oo 6o oo 6I
oo
6z oo
A3
oF
F2
55
A2
F2
10
F9
55
6A
oo CB 03 CC
06
BB
C4
llB
oo
20
FB
1E
F0
6
5
lro
0o
!2 711,
A3
06 FA
1E
Fg 65 A2
FC
T2 T4
A2
FC
7A
01
Fo
55
2
.OB/O9
,30